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General Tabletop Discussion
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Party size and level variance in 5e
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<blockquote data-quote="keterys" data-source="post: 5965974" data-attributes="member: 43019"><p>Umm. Dragons dealt their hit points in damage. Half on a successful save.</p><p></p><p>They were instant death for lower level companions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Also, potentially at-level or even higher level wizards, rogues, or non-rangers depending how well they rolled for hit points and who won initiative. (Ahh, the memories)</p><p></p><p>And your AC 2 - 4 creatures you'd need a... 15-18 or so to hit with a 1st level PC? Is that so different from needing a 15-18 for a 1st level character to hit a L10 monster in 4e? 3e's ACs and attacks have a bit more disparity, but there are plenty of usable examples there too (especially if you look at more bestial enemies)</p><p></p><p>I think simplicity of play and speed around the table are more compelling arguments than them being well designed to handle level disparity. </p><p></p><p>I remember doing adventures with 2... and 8... people in 1st and 2nd ed, and boy were there some differences as a result. Not in the adventure itself, though - nobody really scaled adventures that I remember - but in how bloody hard and swingy things were? Absolutely. That's why I'm suspicious that things were pretty much like they were in the later editions, just with the expectation that the DM would change things to balance the encounter / adventure / whatever.</p></blockquote><p></p>
[QUOTE="keterys, post: 5965974, member: 43019"] Umm. Dragons dealt their hit points in damage. Half on a successful save. They were instant death for lower level companions ;) Also, potentially at-level or even higher level wizards, rogues, or non-rangers depending how well they rolled for hit points and who won initiative. (Ahh, the memories) And your AC 2 - 4 creatures you'd need a... 15-18 or so to hit with a 1st level PC? Is that so different from needing a 15-18 for a 1st level character to hit a L10 monster in 4e? 3e's ACs and attacks have a bit more disparity, but there are plenty of usable examples there too (especially if you look at more bestial enemies) I think simplicity of play and speed around the table are more compelling arguments than them being well designed to handle level disparity. I remember doing adventures with 2... and 8... people in 1st and 2nd ed, and boy were there some differences as a result. Not in the adventure itself, though - nobody really scaled adventures that I remember - but in how bloody hard and swingy things were? Absolutely. That's why I'm suspicious that things were pretty much like they were in the later editions, just with the expectation that the DM would change things to balance the encounter / adventure / whatever. [/QUOTE]
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