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Party stuck on puzzle. Any ideas?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2993842" data-attributes="member: 1165"><p>I used to do take home math tests. The first time, I thought it would be easy, until I started trying to do the work. Then I went to three math geniuses in the class, and they couldn't figure it out either.</p><p></p><p>If the puzzle is so hard you have to ask for help, and get lots of time to do so, then the DM is at fault here. (On a related note, because everyone thinks differently, DMs sometimes set up an easy puzzle that turns out to be hard. In a group I was in, the DM actually playtested the puzzle with DnD gamers who weren't in the group. And yet our group, with eight brains among us, couldn't solve the puzzle.)</p><p></p><p>Furthermore, most campaign settings don't have a Bible. If your campaign setting doesn't have us, then it's relying on OOC knowledge, and that's unfair (and breaks the suspension of disbelief, too). In this case, it just looks like the biblical line happened to match the description of the puzzle.</p><p></p><p>Are the blocks set up so some can fall? And what is the punishment for failure? I think the line is talking about swords (so you need to do something to the sword blocks first). But that's just a guess.</p><p></p><p>Do you even need to solve the puzzle?</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2993842, member: 1165"] I used to do take home math tests. The first time, I thought it would be easy, until I started trying to do the work. Then I went to three math geniuses in the class, and they couldn't figure it out either. If the puzzle is so hard you have to ask for help, and get lots of time to do so, then the DM is at fault here. (On a related note, because everyone thinks differently, DMs sometimes set up an easy puzzle that turns out to be hard. In a group I was in, the DM actually playtested the puzzle with DnD gamers who weren't in the group. And yet our group, with eight brains among us, couldn't solve the puzzle.) Furthermore, most campaign settings don't have a Bible. If your campaign setting doesn't have us, then it's relying on OOC knowledge, and that's unfair (and breaks the suspension of disbelief, too). In this case, it just looks like the biblical line happened to match the description of the puzzle. Are the blocks set up so some can fall? And what is the punishment for failure? I think the line is talking about swords (so you need to do something to the sword blocks first). But that's just a guess. Do you even need to solve the puzzle? [/QUOTE]
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Party stuck on puzzle. Any ideas?
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