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General Tabletop Discussion
*Pathfinder & Starfinder
Party stuck on puzzle. Any ideas?
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<blockquote data-quote="Cartigan Mrryl" data-source="post: 2996722" data-attributes="member: 36650"><p>I don't mean to be rude, or say that your DM is being a rip-off, but that sounds like Silent Hill... just a little bit. And if it IS, in any way, like Silent Hill.</p><p></p><p>Get the poor soul down.</p><p></p><p>But have your hands on your weapons.</p><p></p><p>And the 4-1-6 thing is most likely correct, try the "4"s first, as messing around with those ones will yield less trap "spring-age" than the 6.</p><p></p><p>Buuut yeah, have fun. Please tell us what happens? </p><p></p><p>Actually, as a final sidenote: If there's undead OUTSIDE the church, then there's going to be WORSE Undead INSIDE the church, as is the basic rule for desecrated hallowed grounds.</p><p></p><p>~Ye Olde Godling</p><p> Cartigan Mrryl</p></blockquote><p></p>
[QUOTE="Cartigan Mrryl, post: 2996722, member: 36650"] I don't mean to be rude, or say that your DM is being a rip-off, but that sounds like Silent Hill... just a little bit. And if it IS, in any way, like Silent Hill. Get the poor soul down. But have your hands on your weapons. And the 4-1-6 thing is most likely correct, try the "4"s first, as messing around with those ones will yield less trap "spring-age" than the 6. Buuut yeah, have fun. Please tell us what happens? Actually, as a final sidenote: If there's undead OUTSIDE the church, then there's going to be WORSE Undead INSIDE the church, as is the basic rule for desecrated hallowed grounds. ~Ye Olde Godling Cartigan Mrryl [/QUOTE]
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Community
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Party stuck on puzzle. Any ideas?
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