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*Pathfinder & Starfinder
Party stuck on puzzle. Any ideas?
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<blockquote data-quote="KarinsDad" data-source="post: 3017106" data-attributes="member: 2011"><p>DC 40 saves are ridiculous at that level.</p><p></p><p>DC 25 Instakill saves are ridiculous at that level.</p><p></p><p></p><p>If I were you, here is what I would do:</p><p></p><p>1) Write an Email explaining how the DM is messing up royally. Be polite. Copy in all of the other players.</p><p></p><p>2) DMG page 68. A spell trap with a DC of 25 (DC 10 + 1.5 * spell level) is equal to a 10th level spell. So, he sent a 10th level instakill spell against the party. That is an epic level encounter, not an EL 15 one.</p><p></p><p>3) The DC 40 Will save is also an Epic level save. It is basically a 5% chance at your levels. The levels at which PCs can make that save even 10% of the time are about: Divine Good Save PC Level 14 (e.g. Druid or Cleric), Non-divine Good Save PC Level 18 (e.g. Wizard or Sorcerer), Bad Save PC Level 30 (e.g. Fighter or Rogue). For a reasonable challenge save of 50%, the levels would be about: Divine Good Save PC Level 22, Non-divine Good Save PC Level 28, Bad Save PC Level 45.</p><p></p><p>4) Explain how you will be leaving the game now if that is what you want to do. Personally, I would. There are a lot of much better games out there. Just check out Storyhour.</p><p></p><p>5) Suggest that the other players leave the game as well. Explain how sooner or later, the DM will use his power tripping to kill them off and that it could just as easily been one of them who got auto-instakilled instead of you.</p><p></p><p></p><p>Let me tell you a story. I was playing a "raised by wolves" type of PC several years back. The DM gave me additional background where the PC's first encounter with civilization was by being beaten and captured. The PCs were low level and several encounters were with civilized people just walking up to us and attacking us (e.g. press gangs, etc.). My PC knew nothing about civilized ways.</p><p></p><p>So, we got ambushed by some mercenaries in the middle of the street. After the fight, we went up to their "headquarters" in town and asked to see the "leader" (from the perspective of my PC, we went up to the other tribe and asked to see the chief). The two guards outside did not even call in to anyone inside, they just refused us outright. So, my PC attacked the one guard (remember, he knows nothing about civilization and has been conditioned by the DM via background and encounters to think that conflict is resolved violently in civilized areas).</p><p></p><p>So, the DM asks what each PC is doing. Two PCs fled. One PC stuck around to help my PC out. The DM rules that the two PCs who fled got away, but that mercenaries start coming out of taverns and buildings all over the area and beat the two of us unconsious. Later on, he states that the other PC is woken up, but that my PC was killed.</p><p></p><p>No combat. No rolling (btw, my PC had a very high AC and speed and could easily have outrun most armed and armored opponents if push came to shove).</p><p></p><p>So, one of the other players asks the DM why we could not play out the battle as opposed to an instakill. The DM replies with: "It is not worth my time."</p><p></p><p>So, I replied with: "This game is not worth my time." and walked out of the DM's house.</p><p></p><p>I was not really annoyed until the DM made that comment. This is no different than the "I dont know what you are complaining about" comment from your DM.</p><p></p><p>If your DM does not know why you are complaining, then he should not be sitting in the DM chair. Period.</p><p></p><p>And personally, I would tell him so. Why put up with such egotistical crap from someone you probably do not even know that well? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3017106, member: 2011"] DC 40 saves are ridiculous at that level. DC 25 Instakill saves are ridiculous at that level. If I were you, here is what I would do: 1) Write an Email explaining how the DM is messing up royally. Be polite. Copy in all of the other players. 2) DMG page 68. A spell trap with a DC of 25 (DC 10 + 1.5 * spell level) is equal to a 10th level spell. So, he sent a 10th level instakill spell against the party. That is an epic level encounter, not an EL 15 one. 3) The DC 40 Will save is also an Epic level save. It is basically a 5% chance at your levels. The levels at which PCs can make that save even 10% of the time are about: Divine Good Save PC Level 14 (e.g. Druid or Cleric), Non-divine Good Save PC Level 18 (e.g. Wizard or Sorcerer), Bad Save PC Level 30 (e.g. Fighter or Rogue). For a reasonable challenge save of 50%, the levels would be about: Divine Good Save PC Level 22, Non-divine Good Save PC Level 28, Bad Save PC Level 45. 4) Explain how you will be leaving the game now if that is what you want to do. Personally, I would. There are a lot of much better games out there. Just check out Storyhour. 5) Suggest that the other players leave the game as well. Explain how sooner or later, the DM will use his power tripping to kill them off and that it could just as easily been one of them who got auto-instakilled instead of you. Let me tell you a story. I was playing a "raised by wolves" type of PC several years back. The DM gave me additional background where the PC's first encounter with civilization was by being beaten and captured. The PCs were low level and several encounters were with civilized people just walking up to us and attacking us (e.g. press gangs, etc.). My PC knew nothing about civilized ways. So, we got ambushed by some mercenaries in the middle of the street. After the fight, we went up to their "headquarters" in town and asked to see the "leader" (from the perspective of my PC, we went up to the other tribe and asked to see the chief). The two guards outside did not even call in to anyone inside, they just refused us outright. So, my PC attacked the one guard (remember, he knows nothing about civilization and has been conditioned by the DM via background and encounters to think that conflict is resolved violently in civilized areas). So, the DM asks what each PC is doing. Two PCs fled. One PC stuck around to help my PC out. The DM rules that the two PCs who fled got away, but that mercenaries start coming out of taverns and buildings all over the area and beat the two of us unconsious. Later on, he states that the other PC is woken up, but that my PC was killed. No combat. No rolling (btw, my PC had a very high AC and speed and could easily have outrun most armed and armored opponents if push came to shove). So, one of the other players asks the DM why we could not play out the battle as opposed to an instakill. The DM replies with: "It is not worth my time." So, I replied with: "This game is not worth my time." and walked out of the DM's house. I was not really annoyed until the DM made that comment. This is no different than the "I dont know what you are complaining about" comment from your DM. If your DM does not know why you are complaining, then he should not be sitting in the DM chair. Period. And personally, I would tell him so. Why put up with such egotistical crap from someone you probably do not even know that well? :confused: [/QUOTE]
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