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Party Treasure: How Do You Divvy?
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<blockquote data-quote="ArielManx" data-source="post: 1208812" data-attributes="member: 11220"><p>All items, magic and mundane, are divided based on who needs/can use them most. Sometimes one character comes away with more loot than another, but it all evens out in the end. Items that no one wants are sold or donated to local folks who need them (like MW weapons to the local militia).</p><p></p><p>Coinage and gems are added together for a total value (those 100 gp pearls excluded), which is divided by the number of characters to determine everyone's share, and then everyone rolls a d20. Highest roll gets dibs on the nice gems and platinum pieces...the poor schmuck with the lowest roll is left with the silver and copper after everyone else is done picking out their share.</p><p></p><p>We've found this to be the easiest and quickest method with little arguing involved. We all hate dividing treasure - takes time away from the crux of the game - so we aim to get it done as painlessly as possible. We also deem one player (me) to keep track of the treasure so there's no, "What about that shortsword we got off the bugbear?" "No, that was a longsword!" "I thought it was a scimitar..."</p><p></p><p>Ariel</p></blockquote><p></p>
[QUOTE="ArielManx, post: 1208812, member: 11220"] All items, magic and mundane, are divided based on who needs/can use them most. Sometimes one character comes away with more loot than another, but it all evens out in the end. Items that no one wants are sold or donated to local folks who need them (like MW weapons to the local militia). Coinage and gems are added together for a total value (those 100 gp pearls excluded), which is divided by the number of characters to determine everyone's share, and then everyone rolls a d20. Highest roll gets dibs on the nice gems and platinum pieces...the poor schmuck with the lowest roll is left with the silver and copper after everyone else is done picking out their share. We've found this to be the easiest and quickest method with little arguing involved. We all hate dividing treasure - takes time away from the crux of the game - so we aim to get it done as painlessly as possible. We also deem one player (me) to keep track of the treasure so there's no, "What about that shortsword we got off the bugbear?" "No, that was a longsword!" "I thought it was a scimitar..." Ariel [/QUOTE]
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