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*Pathfinder & Starfinder
party wants railroading
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<blockquote data-quote="Stumblewyk" data-source="post: 5460705" data-attributes="member: 67606"><p>On the other hand, it's entirely within the realm of possibility that the OP has a group of players who prefer the hack 'n slash style of gameplay. There's nothing wrong with this, except, as the OP mentioned, it bores him.</p><p></p><p>What you have to do, ffy, is ask your players exactly what they want out of their game. Find out if they really just want to cleave their way through monsters all day long, or if they're looking for more role playing opportunities. If they say they want to fight lots of baddies and earn XP and treasure, then for your own sake, start introducing interesting NPCs that point them towards lots of baddies to fight. Make these NPCs people they can trust, and rely on for work, and eventually you can maybe steer them into role-playing with these NPCs, and then others as they open up to non-combat encounters in D&D.</p></blockquote><p></p>
[QUOTE="Stumblewyk, post: 5460705, member: 67606"] On the other hand, it's entirely within the realm of possibility that the OP has a group of players who prefer the hack 'n slash style of gameplay. There's nothing wrong with this, except, as the OP mentioned, it bores him. What you have to do, ffy, is ask your players exactly what they want out of their game. Find out if they really just want to cleave their way through monsters all day long, or if they're looking for more role playing opportunities. If they say they want to fight lots of baddies and earn XP and treasure, then for your own sake, start introducing interesting NPCs that point them towards lots of baddies to fight. Make these NPCs people they can trust, and rely on for work, and eventually you can maybe steer them into role-playing with these NPCs, and then others as they open up to non-combat encounters in D&D. [/QUOTE]
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