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<blockquote data-quote="Robtheman" data-source="post: 5460818" data-attributes="member: 89625"><p>With all due respect, I'd suggest you don't have them take part in the planning. You have slayers and probably a bit of metagaming/tactical mastery going on from the players perspective. Removing the mystery won't push them towards immersion.</p><p></p><p>I doubt they are resisting RP out of a lack of respect or appreciation for what you are doing. I'd bet the opposite, or your original post would sound different and cite different problems. It's a bit uncomfortable to throw yourself in to those first attempts at "being" your character. In addition, college is just as much of a peer pressure situation as high school. Going out on a limb with heavy RP, or engaging with NPCs in a serious manner can feel like a risk, even in front of friends. I admit I don't know the players involved though, so take it for what it is worth.</p><p></p><p>Incorporating the RP in a more joking or bravado style (during encounters or not) may help them to work towards RP as a fun addition to their hack and slash adventures. I've found that even the most reticent role player can get in to certain RP aspects if they have a chance to find their voice in a way that fits their personality.</p><p></p><p>Give them some time and ease them in to it.</p></blockquote><p></p>
[QUOTE="Robtheman, post: 5460818, member: 89625"] With all due respect, I'd suggest you don't have them take part in the planning. You have slayers and probably a bit of metagaming/tactical mastery going on from the players perspective. Removing the mystery won't push them towards immersion. I doubt they are resisting RP out of a lack of respect or appreciation for what you are doing. I'd bet the opposite, or your original post would sound different and cite different problems. It's a bit uncomfortable to throw yourself in to those first attempts at "being" your character. In addition, college is just as much of a peer pressure situation as high school. Going out on a limb with heavy RP, or engaging with NPCs in a serious manner can feel like a risk, even in front of friends. I admit I don't know the players involved though, so take it for what it is worth. Incorporating the RP in a more joking or bravado style (during encounters or not) may help them to work towards RP as a fun addition to their hack and slash adventures. I've found that even the most reticent role player can get in to certain RP aspects if they have a chance to find their voice in a way that fits their personality. Give them some time and ease them in to it. [/QUOTE]
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