Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
party wants railroading
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Herobizkit" data-source="post: 5461101" data-attributes="member: 36150"><p>Final Fantasy Tactics.</p><p></p><p>A rich story-line punctuated with fight after fight after fight, but (usually) each fight has a purpose, theme, or mini-RP in it.</p><p></p><p>Heck, if none of them have a Nintendo DS, you could rip the whole series of "quests" from Final Fantasy Tactics Advance 2 and they'd never know or care.</p><p></p><p>How's it fun for YOU? Well, the most fun comes from planning ahead, and since they want a simple game, it's pretty easy. Did you ever play MUDs as a kid/teen/adult? If not, the core concept was basically a grid with cardinal exits, each "room" connected by a "door" (N,S,E,W,Up,Down, and sometimes "In"). The fun for you would probably come form designing the areas where they plan on traveling and how to coalesce a story from seemingly random fights. And the whole idea of "optional side quests" will drive your players ever forward. </p><p></p><p>So, to sum up:</p><p>* They want a game, give 'em a game. MUDs, Final Fantasy Tactics (et al), the later Dragon Quest series (paying tribute to the "you cannot go here until A, B, and C", period), and World of Warcraft should give you all kinds of inspiration.</p><p>* The fluff, or what exists in your game, is still entirely in your control. Connecting unrelated plots, or laying tracks for the railroad, is where the fun is. You're the chef; the players are hungry patrons. They'll eat whatever you cook, whether it's coq au vin or burgers... what do you want to make?</p><p>* 4th edition is specifically designed for the battle map, so don't be too surprised if fighting is what your players want to do - it's visual versus imaginary.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5461101, member: 36150"] Final Fantasy Tactics. A rich story-line punctuated with fight after fight after fight, but (usually) each fight has a purpose, theme, or mini-RP in it. Heck, if none of them have a Nintendo DS, you could rip the whole series of "quests" from Final Fantasy Tactics Advance 2 and they'd never know or care. How's it fun for YOU? Well, the most fun comes from planning ahead, and since they want a simple game, it's pretty easy. Did you ever play MUDs as a kid/teen/adult? If not, the core concept was basically a grid with cardinal exits, each "room" connected by a "door" (N,S,E,W,Up,Down, and sometimes "In"). The fun for you would probably come form designing the areas where they plan on traveling and how to coalesce a story from seemingly random fights. And the whole idea of "optional side quests" will drive your players ever forward. So, to sum up: * They want a game, give 'em a game. MUDs, Final Fantasy Tactics (et al), the later Dragon Quest series (paying tribute to the "you cannot go here until A, B, and C", period), and World of Warcraft should give you all kinds of inspiration. * The fluff, or what exists in your game, is still entirely in your control. Connecting unrelated plots, or laying tracks for the railroad, is where the fun is. You're the chef; the players are hungry patrons. They'll eat whatever you cook, whether it's coq au vin or burgers... what do you want to make? * 4th edition is specifically designed for the battle map, so don't be too surprised if fighting is what your players want to do - it's visual versus imaginary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
party wants railroading
Top