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Passive Investigation?
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<blockquote data-quote="iserith" data-source="post: 7376725" data-attributes="member: 97077"><p>No, I'm not saying that. Characters don't make checks. Players do, when the DM asks for one, which is when the DM determines that the player's stated approach to a goal for the character has an uncertain outcome and a meaningful consequence of failure. Therefore "characters don't 'actively make a Perception check.'"</p><p></p><p></p><p></p><p>Given that the lead designer is referring to things that aren't actually in the rules, such as "active perception checks," maybe so. To argue that he's right because he's the designer is, I believe, a logical fallacy. What the rules say and how someone uses them in their personal games can be different even among the designers of the game.</p><p></p><p>If a creature is trying to hide, a character's passive Perception score (+1) is the DC to meet or exceed. If the character is <em>not</em> keeping watch for danger or is <em>not</em> in the fictional position to notice a hidden creature, the passive Perception score does not apply because there is no uncertainty - if the creature meetings the requirements for hiding, it is hidden, no check needed. To the extent the passive score is a "floor" for a subsequent ability check is when the creature is already hidden because the monster met or exceed the DC to hide. The passive check already indicated the the character keeping watch for danger while adventuring failed to notice the monster.</p><p></p><p>Those are what the rules say. If Crawford plays it differently for some reason, that's his right, just like any other DM.</p></blockquote><p></p>
[QUOTE="iserith, post: 7376725, member: 97077"] No, I'm not saying that. Characters don't make checks. Players do, when the DM asks for one, which is when the DM determines that the player's stated approach to a goal for the character has an uncertain outcome and a meaningful consequence of failure. Therefore "characters don't 'actively make a Perception check.'" Given that the lead designer is referring to things that aren't actually in the rules, such as "active perception checks," maybe so. To argue that he's right because he's the designer is, I believe, a logical fallacy. What the rules say and how someone uses them in their personal games can be different even among the designers of the game. If a creature is trying to hide, a character's passive Perception score (+1) is the DC to meet or exceed. If the character is [I]not[/I] keeping watch for danger or is [I]not[/I] in the fictional position to notice a hidden creature, the passive Perception score does not apply because there is no uncertainty - if the creature meetings the requirements for hiding, it is hidden, no check needed. To the extent the passive score is a "floor" for a subsequent ability check is when the creature is already hidden because the monster met or exceed the DC to hide. The passive check already indicated the the character keeping watch for danger while adventuring failed to notice the monster. Those are what the rules say. If Crawford plays it differently for some reason, that's his right, just like any other DM. [/QUOTE]
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