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<blockquote data-quote="iserith" data-source="post: 7376908" data-attributes="member: 97077"><p>Regarding "take 20," here are the rules for that from the d20srd:</p><p></p><p></p><p></p><p>So I don't think passive checks in D&D 5e are exactly analogous to the above chiefly I think because you seem to go straight to process in 3e instead of the DM thinking whether mechanics are needed at all to resolve the task.</p><p></p><p>There <em>is</em> a rule in the DMG on multiple ability checks, however, that says if you spend 10x the amount of time on a task as you normally might, you automatically succeed. For certain tasks, and not others, at the DM's discretion. An impossible task is still impossible no matter how much the character tries, for example. The writing in this section is particularly bad in my view at a certain point because it seems to muddle checks and tasks which is deeply annoying to me.</p></blockquote><p></p>
[QUOTE="iserith, post: 7376908, member: 97077"] Regarding "take 20," here are the rules for that from the d20srd: So I don't think passive checks in D&D 5e are exactly analogous to the above chiefly I think because you seem to go straight to process in 3e instead of the DM thinking whether mechanics are needed at all to resolve the task. There [I]is[/I] a rule in the DMG on multiple ability checks, however, that says if you spend 10x the amount of time on a task as you normally might, you automatically succeed. For certain tasks, and not others, at the DM's discretion. An impossible task is still impossible no matter how much the character tries, for example. The writing in this section is particularly bad in my view at a certain point because it seems to muddle checks and tasks which is deeply annoying to me. [/QUOTE]
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