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Passive: It's not Just Perception - Passive Skill Checks
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<blockquote data-quote="crashtestdummy" data-source="post: 6834247" data-attributes="member: 6803354"><p>Passive <skill>, to me, equates to the 'take 10' in other systems. That is, assume a roll of 10. In other systems, it's used when there's no stress and little or no chance of a dangerous result. It means that if you take a bit of time and just use the skill naturally, you get a naturally expected result.</p><p></p><p>What's missing is the equivalent of a 'take 20' from other systems. That is, assume you can try as many times as you like until you get a success, assuming that a roll of 20 would be a success. Doing so takes more time and assume that there are no bad results from a failure, but it means, for example, you can keep trying to pick that lock until you get it just right (assuming the difficulty of the lock isn't completely beyond you).</p><p></p><p>I can see elements of both of these in the opening post, but they're mixed up. I think separating them is useful. A 'take 10' is for someone with skill in an area that isn't really expected to fail (such as the barbarian's athletics check in the opening post). A 'take 20' is for someone who can take their time to keep trying until they succeed (the wizard's history check in the opening post). They're two different scenarios.</p></blockquote><p></p>
[QUOTE="crashtestdummy, post: 6834247, member: 6803354"] Passive <skill>, to me, equates to the 'take 10' in other systems. That is, assume a roll of 10. In other systems, it's used when there's no stress and little or no chance of a dangerous result. It means that if you take a bit of time and just use the skill naturally, you get a naturally expected result. What's missing is the equivalent of a 'take 20' from other systems. That is, assume you can try as many times as you like until you get a success, assuming that a roll of 20 would be a success. Doing so takes more time and assume that there are no bad results from a failure, but it means, for example, you can keep trying to pick that lock until you get it just right (assuming the difficulty of the lock isn't completely beyond you). I can see elements of both of these in the opening post, but they're mixed up. I think separating them is useful. A 'take 10' is for someone with skill in an area that isn't really expected to fail (such as the barbarian's athletics check in the opening post). A 'take 20' is for someone who can take their time to keep trying until they succeed (the wizard's history check in the opening post). They're two different scenarios. [/QUOTE]
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