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Passive: It's not Just Perception - Passive Skill Checks
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<blockquote data-quote="iserith" data-source="post: 6834582" data-attributes="member: 97077"><p>You can't really set a DC though unless you know the player's stated approach to achieving a goal. You could say in your notes (or in a module) that a character engaged in searching for secret doors while traveling through the dungeon can do so with a DC 15 passive Wisdom (Perception) check as long as the character is within 10 feet of it. But if the character doesn't do those things (searching while traveling, be within 10 feet), the DC 15 doesn't apply; rather, some other higher or lower DC might or the character might simply succeed or fail outright.</p></blockquote><p></p>
[QUOTE="iserith, post: 6834582, member: 97077"] You can't really set a DC though unless you know the player's stated approach to achieving a goal. You could say in your notes (or in a module) that a character engaged in searching for secret doors while traveling through the dungeon can do so with a DC 15 passive Wisdom (Perception) check as long as the character is within 10 feet of it. But if the character doesn't do those things (searching while traveling, be within 10 feet), the DC 15 doesn't apply; rather, some other higher or lower DC might or the character might simply succeed or fail outright. [/QUOTE]
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Passive: It's not Just Perception - Passive Skill Checks
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