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General Tabletop Discussion
*Dungeons & Dragons
Passive Perception better than Active Perception?
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<blockquote data-quote="iserith" data-source="post: 7514072" data-attributes="member: 97077"><p>The rules straight up say you don't get to apply passive Perception when Navigating and a few other tasks as well as any task the DM deems sufficiently distracting. From a game play perspective and given many, many hours of practical experience with it, it makes great sense to me: You get to choose one thing at the cost of not doing some other thing that may be useful or valuable. (Unless you're a ranger, sometimes.) That's a meaningful decision to make and, the more of those sorts of decisions the players get to make during the course of a session, the better in my opinion. A player seeing that decision pay off during play is like "Flumph yeah!"</p><p></p><p></p><p></p><p>I'd say it's pretty good or at least consistent. And next to how I handle Inspiration, the way I present this aspect of the game to players who are also DMs, it's the most frequently adopted for their own games. And really, I'm not doing anything that isn't right in the rules.</p></blockquote><p></p>
[QUOTE="iserith, post: 7514072, member: 97077"] The rules straight up say you don't get to apply passive Perception when Navigating and a few other tasks as well as any task the DM deems sufficiently distracting. From a game play perspective and given many, many hours of practical experience with it, it makes great sense to me: You get to choose one thing at the cost of not doing some other thing that may be useful or valuable. (Unless you're a ranger, sometimes.) That's a meaningful decision to make and, the more of those sorts of decisions the players get to make during the course of a session, the better in my opinion. A player seeing that decision pay off during play is like "Flumph yeah!" I'd say it's pretty good or at least consistent. And next to how I handle Inspiration, the way I present this aspect of the game to players who are also DMs, it's the most frequently adopted for their own games. And really, I'm not doing anything that isn't right in the rules. [/QUOTE]
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Passive Perception better than Active Perception?
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