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General Tabletop Discussion
*Pathfinder & Starfinder
Passive perception checks
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<blockquote data-quote="Abstruse" data-source="post: 5942174" data-attributes="member: 6669048"><p>Here's what options I'd suggest:</p><p></p><p>1. Use Attribute-5 like an "Automatic success" from the DM packet, but no skill training. Option: Only allow this for training (assumption is if you're not trained to look for danger/traps, you'll be oblivious, like the various YouTube videos like "count the blue shirts" or whatever).</p><p></p><p>2. Make rolls behind the screen.</p><p></p><p>3. Make one roll behind the scene and use that until some "event" happens, but only if the player says so.</p><p></p><p>4. Don't let them actively roll at all, only ask them to roll if they're about to set off a trap or get ambushed or something like that, as a gut reaction right before the event. "No, don't step there!" as the foot's an inch over the trigger plate, or "Get down!" right before the crossbows go off. Basically makes perception/detect traps/etc. a sort of Wisdom Save for noticing something. If you do this and it's a "Dex Save for half damage" sort of trap, I'd use one or the other but not both.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 5942174, member: 6669048"] Here's what options I'd suggest: 1. Use Attribute-5 like an "Automatic success" from the DM packet, but no skill training. Option: Only allow this for training (assumption is if you're not trained to look for danger/traps, you'll be oblivious, like the various YouTube videos like "count the blue shirts" or whatever). 2. Make rolls behind the screen. 3. Make one roll behind the scene and use that until some "event" happens, but only if the player says so. 4. Don't let them actively roll at all, only ask them to roll if they're about to set off a trap or get ambushed or something like that, as a gut reaction right before the event. "No, don't step there!" as the foot's an inch over the trigger plate, or "Get down!" right before the crossbows go off. Basically makes perception/detect traps/etc. a sort of Wisdom Save for noticing something. If you do this and it's a "Dex Save for half damage" sort of trap, I'd use one or the other but not both. [/QUOTE]
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