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Passive Perception
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<blockquote data-quote="KarinsDad" data-source="post: 6510941" data-attributes="member: 2011"><p>I agree 100%, but I just see Passive Perception as "Drag and Drop" where sometimes, it drops early or I cannot drag it in the first place. In other words, the problems with Passive Perception can make it unpleasant to use. So, I use it sparingly. I suspect that I mostly use it for NPCs when the PCs are trying to move stealthy (but not for PCs when the NPCs are trying to move stealthy).</p><p></p><p>To me, Passive Perception is like using a hammer for every solution when a screwdriver or a socket wrench might work better. There are cases where it works ok (like the one where you stated of a player having to say "I'm searching" over and over), but typically, I'd prefer better tools.</p><p></p><p></p><p>I probably should sit down with a half dozen different common scenarios and figure out what works best for me, but since the answers are not obvious, that sounds like a lot of work. Unfortunately (unless I missed something), none of the alternative solutions to passive perception offered here seem to work much better. So, it's that, or active perception or modifying DCs or some such. Meh. None of these seem preferable most of the time.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6510941, member: 2011"] I agree 100%, but I just see Passive Perception as "Drag and Drop" where sometimes, it drops early or I cannot drag it in the first place. In other words, the problems with Passive Perception can make it unpleasant to use. So, I use it sparingly. I suspect that I mostly use it for NPCs when the PCs are trying to move stealthy (but not for PCs when the NPCs are trying to move stealthy). To me, Passive Perception is like using a hammer for every solution when a screwdriver or a socket wrench might work better. There are cases where it works ok (like the one where you stated of a player having to say "I'm searching" over and over), but typically, I'd prefer better tools. I probably should sit down with a half dozen different common scenarios and figure out what works best for me, but since the answers are not obvious, that sounds like a lot of work. Unfortunately (unless I missed something), none of the alternative solutions to passive perception offered here seem to work much better. So, it's that, or active perception or modifying DCs or some such. Meh. None of these seem preferable most of the time. [/QUOTE]
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