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Passive skills - rolling for DC's
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6428331" data-attributes="member: 5143"><p>They added passive perception back into the game very late. In one of the last playtests. People went online to say "PP is back? But static DCs and PP don't make sense...it means you either auto fail or auto succeed." Mike Mearls tweeted that he was solving that by making all traps and hidden doors roll with a stealth modifier to determine the DC:</p><p></p><p><a href="https://twitter.com/mikemearls/status/427871296760713216" target="_blank">https://twitter.com/mikemearls/status/427871296760713216</a></p><p></p><p>But there were no more playtests after that. So we never got to see that rule in action.</p><p></p><p>We know that they Lost Mine of Phandelver was written BEFORE they made that change to the DMG. So was Hoard of the Dragon Queen.</p><p></p><p>So, none of the published adventures use that mechanic, but as far as I can tell the last beta version of the DMG that all the authors were working off of was written prior to Mike Mearls changing the rule.</p><p></p><p>Given, it was in January that they "tested" the new rule, so they may have decided that it didn't work for some reason. But I'm still holding out hope that the rule is in the DMG and traps are always supposed to roll vs the PCs PP.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6428331, member: 5143"] They added passive perception back into the game very late. In one of the last playtests. People went online to say "PP is back? But static DCs and PP don't make sense...it means you either auto fail or auto succeed." Mike Mearls tweeted that he was solving that by making all traps and hidden doors roll with a stealth modifier to determine the DC: [url]https://twitter.com/mikemearls/status/427871296760713216[/url] But there were no more playtests after that. So we never got to see that rule in action. We know that they Lost Mine of Phandelver was written BEFORE they made that change to the DMG. So was Hoard of the Dragon Queen. So, none of the published adventures use that mechanic, but as far as I can tell the last beta version of the DMG that all the authors were working off of was written prior to Mike Mearls changing the rule. Given, it was in January that they "tested" the new rule, so they may have decided that it didn't work for some reason. But I'm still holding out hope that the rule is in the DMG and traps are always supposed to roll vs the PCs PP. [/QUOTE]
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