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General Tabletop Discussion
*Pathfinder & Starfinder
Passive Throws?
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<blockquote data-quote="domino" data-source="post: 5614730" data-attributes="member: 28855"><p>If there's something hidden, a roll should be given, even if the players don't ask for it, otherwise that's a douche thing to do.</p><p> </p><p>"I enter the room and greet the duke."</p><p>"The duke's gaurds get a surprise round against you because you didn't look for them."</p><p>Dice are thrown, words are exchanged, houses wind up aflame.</p><p> </p><p>You can make the roll yourself to see if they see the bad guys, if you want to keep it a secret, and not let the players know there's something out there until their characters do. Or you can tell the players to do it, and make them paranoid/prepared.</p><p> </p><p>I generally like to let the players roll, but that's a personal preference. Probably <em>should</em> roll for them, so they don't know there's rolling, don't know what they rolled. (roll a 3, know you probably don't see everything, roll a 20, know you've probably found all there is to find.)</p><p> </p><p>If the goblins aren't moving, I wouldn't have a move silently check. Just a spot v. hide for the goblins they'd see. Not all the goblins need to be within spotting range, if they just left a sentry forward, then only one goblin needs to make his hide check. Obviously, the one with the best hide check. Later, you'd either have a hide check for everyone waiting in ambush later, or a move silently check for the group as they move into position.</p><p> </p><p>And of course, you can always make them roll for no reason at all.</p></blockquote><p></p>
[QUOTE="domino, post: 5614730, member: 28855"] If there's something hidden, a roll should be given, even if the players don't ask for it, otherwise that's a douche thing to do. "I enter the room and greet the duke." "The duke's gaurds get a surprise round against you because you didn't look for them." Dice are thrown, words are exchanged, houses wind up aflame. You can make the roll yourself to see if they see the bad guys, if you want to keep it a secret, and not let the players know there's something out there until their characters do. Or you can tell the players to do it, and make them paranoid/prepared. I generally like to let the players roll, but that's a personal preference. Probably [I]should[/I] roll for them, so they don't know there's rolling, don't know what they rolled. (roll a 3, know you probably don't see everything, roll a 20, know you've probably found all there is to find.) If the goblins aren't moving, I wouldn't have a move silently check. Just a spot v. hide for the goblins they'd see. Not all the goblins need to be within spotting range, if they just left a sentry forward, then only one goblin needs to make his hide check. Obviously, the one with the best hide check. Later, you'd either have a hide check for everyone waiting in ambush later, or a move silently check for the group as they move into position. And of course, you can always make them roll for no reason at all. [/QUOTE]
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