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Path of Enlightenment [D&D4E]
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<blockquote data-quote="Voda Vosa" data-source="post: 4411119" data-attributes="member: 51271"><p>[sblock=Koryo]</p><p>The Captains cabin was a small wooden room, filled with garbage and personal effects. It had a table, where the navigation maps where displayed. The captain himself was snoring over the table, with a sextant in his hand and a bottle of ron in the other. You watched the man until dinner, when you descend under the deck to take some food, but no ron. You needed every neuron to be awake.</p><p>Once the night had fall, you approach the cabin. Your steps where mute, your movements compassed the movement of the balancing ship. Concentrated on the things filled floor, you hit your head with a hanging rope. Fortunately there was no one to see the moving ropes. You step close to the captain’s door. From the interstice between the door and the wall, you can see him sleeping over his bead, snoring, as usual. The door was opened, so you step in, close the door, with no other sound than a wood creak. [/sblock]</p><p></p><p>[sblock=Maps]</p><p>[sblock=Singing Spring Island] <img src="http://img511.imageshack.us/img511/4927/islaky3.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> [/sblock]</p><p>[sblock=Master Jiem’s School]<img src="http://img516.imageshack.us/img516/8946/escuelawx3.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 4411119, member: 51271"] [sblock=Koryo] The Captains cabin was a small wooden room, filled with garbage and personal effects. It had a table, where the navigation maps where displayed. The captain himself was snoring over the table, with a sextant in his hand and a bottle of ron in the other. You watched the man until dinner, when you descend under the deck to take some food, but no ron. You needed every neuron to be awake. Once the night had fall, you approach the cabin. Your steps where mute, your movements compassed the movement of the balancing ship. Concentrated on the things filled floor, you hit your head with a hanging rope. Fortunately there was no one to see the moving ropes. You step close to the captain’s door. From the interstice between the door and the wall, you can see him sleeping over his bead, snoring, as usual. The door was opened, so you step in, close the door, with no other sound than a wood creak. [/sblock] [sblock=Maps] [sblock=Singing Spring Island] [img]http://img511.imageshack.us/img511/4927/islaky3.jpg[/img] [/sblock] [sblock=Master Jiem’s School][img]http://img516.imageshack.us/img516/8946/escuelawx3.jpg [/img][/sblock] [/sblock] [/QUOTE]
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