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Path of Enlightenment [D&D4E]
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<blockquote data-quote="Voda Vosa" data-source="post: 4464601" data-attributes="member: 51271"><p>[sblock=OOC All] New maps are up, check them out. Also, I'm starting to stat up some of the creatures. For now we just have the Lizard Demon. Feel free to leave you opinions/suggestions in the OOC thread. [/sblock]</p><p></p><p>[sblock=Ban Lu]</p><p>Initiative order:</p><p>15 Rebel sailor 1</p><p>13 Officer 2</p><p>11 Ban Lu</p><p>8 Rebel Sailor 2</p><p>7 Rebel sailor 3</p><p>3 Officer 2 </p><p></p><p>The holy monk surrounds himself and the officers with a shield of light. One of the mutinied crewman tries to slice the officer’s throat but ends cutting the air instead. The other one take his chance with the other officer. He is luckier, and sink his short jian in the officer’s (2) back. The stabbed man closes his eyes with the pain, but it seems the blade didn’t cut through nothing vital. He releases the grabbed sailor and counterattacks, making a good swing, but the nimble sailor evade the blade at the last moment.</p><p>End of round 1</p><p>The now free rebel, see his chance, with both officers giving him their backs.</p><p>He draws his blade and stabs the already stabbed officer. The man is pierced again, and his clothes stain with blood.</p><p>The other officer continues to fight the other mutinied sailors; he makes a quick succession of cuts, but is unable to find his match. </p><p></p><p>[sblock=OOC]</p><p>The map is up the the ooc thread, first post, under "blood at the captain's cabin[/sblock]</p><p></p><p> [/sblock]</p><p></p><p>[sblock=Wang & Ziang ]</p><p>Initiative order:</p><p>17 Wounded mercenary</p><p>16 Archer mercenary</p><p>16 Mercenary Leader</p><p>13 Ziang Yu</p><p>11 Wang Chi</p><p>11 Lizard Demon</p><p>5 Archer mercenary</p><p></p><p>The wounded mercenary swing his jian with lethal precision, making a good cut (6) in the Lizard demon’s hide. From behind, the archer shoots an arrow, this time, it hits true (5), and sinks in the fiends left arm. The leader leads the attack, but fails in his cut, although, you feel more confident for your next attack (+1 to attack rolls for everyone in a 5 feet radius from the leader.) </p><p>A little sack with powder comes flying from Ziang’s hand. It hits the ground to release its content. The powder strengthens Wang Chi’s Armor and makes the demon take a step backward, coughing. Seeing a golden chance, Wang advances, and wih a glorius cut, he dispenses a huge cut, filled with radian energy. It seems that the demon was quite vulnerable to this radiant cut, because the wound starts cracking a widens considerably(5 additional damage). </p><p>The demons seems overwhelmed by his foes, and makes a big swing with it’s tail, before trying to escape. He hits his three attackers, pushing them two squares away, making no more than a bruise (3), before running away.</p><p>The other archer let loose an arrow that loses from your sight in the night. The roar of the beast lets you know I stroke true (5).</p><p>The mercenaries relax; they don’t seem to be ager to follow the beast.</p><p></p><p>OOC: You can choose to follow the creature or not, it’s up to you. The map's name is Troubles in the night. You can check out the lizard demon as well, since you fight it, it's ok your characters now know at least it's attacks and defenses. You can keep a "bestiary" IC or something. It could be cool.</p><p> Lizard attack <a href="http://invisiblecastle.com/roller/view/1730487/" target="_blank">Roll Lookup</a> </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 4464601, member: 51271"] [sblock=OOC All] New maps are up, check them out. Also, I'm starting to stat up some of the creatures. For now we just have the Lizard Demon. Feel free to leave you opinions/suggestions in the OOC thread. [/sblock] [sblock=Ban Lu] Initiative order: 15 Rebel sailor 1 13 Officer 2 11 Ban Lu 8 Rebel Sailor 2 7 Rebel sailor 3 3 Officer 2 The holy monk surrounds himself and the officers with a shield of light. One of the mutinied crewman tries to slice the officer’s throat but ends cutting the air instead. The other one take his chance with the other officer. He is luckier, and sink his short jian in the officer’s (2) back. The stabbed man closes his eyes with the pain, but it seems the blade didn’t cut through nothing vital. He releases the grabbed sailor and counterattacks, making a good swing, but the nimble sailor evade the blade at the last moment. End of round 1 The now free rebel, see his chance, with both officers giving him their backs. He draws his blade and stabs the already stabbed officer. The man is pierced again, and his clothes stain with blood. The other officer continues to fight the other mutinied sailors; he makes a quick succession of cuts, but is unable to find his match. [sblock=OOC] The map is up the the ooc thread, first post, under "blood at the captain's cabin[/sblock] [/sblock] [sblock=Wang & Ziang ] Initiative order: 17 Wounded mercenary 16 Archer mercenary 16 Mercenary Leader 13 Ziang Yu 11 Wang Chi 11 Lizard Demon 5 Archer mercenary The wounded mercenary swing his jian with lethal precision, making a good cut (6) in the Lizard demon’s hide. From behind, the archer shoots an arrow, this time, it hits true (5), and sinks in the fiends left arm. The leader leads the attack, but fails in his cut, although, you feel more confident for your next attack (+1 to attack rolls for everyone in a 5 feet radius from the leader.) A little sack with powder comes flying from Ziang’s hand. It hits the ground to release its content. The powder strengthens Wang Chi’s Armor and makes the demon take a step backward, coughing. Seeing a golden chance, Wang advances, and wih a glorius cut, he dispenses a huge cut, filled with radian energy. It seems that the demon was quite vulnerable to this radiant cut, because the wound starts cracking a widens considerably(5 additional damage). The demons seems overwhelmed by his foes, and makes a big swing with it’s tail, before trying to escape. He hits his three attackers, pushing them two squares away, making no more than a bruise (3), before running away. The other archer let loose an arrow that loses from your sight in the night. The roar of the beast lets you know I stroke true (5). The mercenaries relax; they don’t seem to be ager to follow the beast. OOC: You can choose to follow the creature or not, it’s up to you. The map's name is Troubles in the night. You can check out the lizard demon as well, since you fight it, it's ok your characters now know at least it's attacks and defenses. You can keep a "bestiary" IC or something. It could be cool. Lizard attack [url=http://invisiblecastle.com/roller/view/1730487/]Roll Lookup[/url] [/sblock] [/QUOTE]
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