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Path of Feats: a Superior Design than Subclasses
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<blockquote data-quote="Neonchameleon" data-source="post: 9888549" data-attributes="member: 87792"><p>With <em>very</em> rare exceptions you've got that backwards. Subclasses are what feat chains aspired to be. But feats neither have the power budget nor combo protection of subclasses and so can only ever half-ass the job unless you're running a classless system. </p><p></p><p>The Lich and Death Knight are closer to paragon paths or even epic destinies than standard subclasses admittedly.</p><p></p><p>And I don't understand how the fire-and-forget unbalanced nature of kits that often actively take away abilities so are hard to use or the contort-yourself-for-six-levels-to-enter prestige classes aren't just worse than the easy to enter and versatile subclasses. (And all else being equal simpler is an advantage).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9888549, member: 87792"] With [I]very[/I] rare exceptions you've got that backwards. Subclasses are what feat chains aspired to be. But feats neither have the power budget nor combo protection of subclasses and so can only ever half-ass the job unless you're running a classless system. The Lich and Death Knight are closer to paragon paths or even epic destinies than standard subclasses admittedly. And I don't understand how the fire-and-forget unbalanced nature of kits that often actively take away abilities so are hard to use or the contort-yourself-for-six-levels-to-enter prestige classes aren't just worse than the easy to enter and versatile subclasses. (And all else being equal simpler is an advantage). [/QUOTE]
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Path of Feats: a Superior Design than Subclasses
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