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General Tabletop Discussion
*Dungeons & Dragons
Path of Feats: a Superior Design than Subclasses
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<blockquote data-quote="Minigiant" data-source="post: 9889395" data-attributes="member: 63508"><p>Multiclassing proves the point.</p><p></p><p>Poorly multiclassed PCs are TERRIBLE. When everyone else has the Tier Power Spike but you dont, it is very jarring.</p><p></p><p>Multiclassing usually only is used well if you are "abusing" the strongest bits of 5e or relying on not playing the tiers when you dont get a Spike.</p><p></p><p>Prestige Classes more or less inherently are based around going to and missing Tier Bump Power Spikes due to their lengths. 10 levels of prcs means you miss 2 of them.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9889395, member: 63508"] Multiclassing proves the point. Poorly multiclassed PCs are TERRIBLE. When everyone else has the Tier Power Spike but you dont, it is very jarring. Multiclassing usually only is used well if you are "abusing" the strongest bits of 5e or relying on not playing the tiers when you dont get a Spike. Prestige Classes more or less inherently are based around going to and missing Tier Bump Power Spikes due to their lengths. 10 levels of prcs means you miss 2 of them. [/QUOTE]
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Path of Feats: a Superior Design than Subclasses
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