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Pathfinder 1.5 rumblings: Corefinder
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<blockquote data-quote="ZeshinX" data-source="post: 8017082" data-attributes="member: 6793656"><p>I've certainly found them to be. I generally don't use adventure products, but every once in a while I'll check one out. I picked up the Jade Regent adventure path for PF1e (in it's entirety, I believe they were a few paths beyond it when I decided to buy it) and holy crap. It was excellent. I didn't buy anymore since I still ultimately preferred creating my own (but did leaf through some others), but it's design, presentation, included crunch, fluff, world lore...it was quite fantastic.</p><p></p><p>Eventually became fed up and exhausted with PF and the 3.x ruleset in general (enjoyed it very much for a long time, but the math porn and build-centric mentality of it became too much for me) and switched to 5e. Very much enjoy 5e and creating my own adventures for it for my group...but I eventually acquired Dungeon of the Mad Mage (gifted to me for Christmas)...and yeesh....boring as hell in comparison to a Paizo adventure (at least the one I was familiar with). I had also leafed through other 5e adventures (Rage of Demons, Curse of Strahd, etc)...and ugh...the quality of world building and setting the stage is pathetic when compared to Paizo's adventures. WotC adventures are wildly hit or miss (I find almost entirely miss) while Paizo's are (the one I'm very familiar with and others I leafed through) exceptional.</p></blockquote><p></p>
[QUOTE="ZeshinX, post: 8017082, member: 6793656"] I've certainly found them to be. I generally don't use adventure products, but every once in a while I'll check one out. I picked up the Jade Regent adventure path for PF1e (in it's entirety, I believe they were a few paths beyond it when I decided to buy it) and holy crap. It was excellent. I didn't buy anymore since I still ultimately preferred creating my own (but did leaf through some others), but it's design, presentation, included crunch, fluff, world lore...it was quite fantastic. Eventually became fed up and exhausted with PF and the 3.x ruleset in general (enjoyed it very much for a long time, but the math porn and build-centric mentality of it became too much for me) and switched to 5e. Very much enjoy 5e and creating my own adventures for it for my group...but I eventually acquired Dungeon of the Mad Mage (gifted to me for Christmas)...and yeesh....boring as hell in comparison to a Paizo adventure (at least the one I was familiar with). I had also leafed through other 5e adventures (Rage of Demons, Curse of Strahd, etc)...and ugh...the quality of world building and setting the stage is pathetic when compared to Paizo's adventures. WotC adventures are wildly hit or miss (I find almost entirely miss) while Paizo's are (the one I'm very familiar with and others I leafed through) exceptional. [/QUOTE]
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