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Pathfinder 1.5 rumblings: Corefinder
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<blockquote data-quote="amethal" data-source="post: 8143049" data-attributes="member: 22784"><p>Are you familiar with the Pathfinder Beginner Box? I thought it did a very good job of getting across game concepts in an easy-to-follow way e.g. when we say Constitution we mean the actual contitution score, when we abbreviate it to Con we mean the constitution modifier. </p><p></p><p>I had hoped that Pathfinder 2 would be written in the same way. I don't own it, and I'm not that familiar with it, but from flicking through the book it looks like they didn't adopt that approach. </p><p></p><p>If I was simplifying Pathfinder I'd stick to the modifiers rather than the scores. I was briefly excited to see the monsters in the P2 Bestiary have ability score modifiers listed rather than the scores themselves, only to be disappointed to find that player characters still use the scores.</p><p></p><p>The actual constitution score is relevant in one major way and several minor ways, so I'd then derive a "secondary" ability e.g. Stamina to replace it (Stamina = Con x 2 +10). You die when negative hit points equal your Stamina, you can hold your breath for Stamina rounds etc. </p><p></p><p>In theory you could do the same for Strength with e.g. a Might score for carrying capacity, but I don't really see the need to distinguish between the carrying capacity of Strength 16 (+3) and Strength 17 (+3).</p></blockquote><p></p>
[QUOTE="amethal, post: 8143049, member: 22784"] Are you familiar with the Pathfinder Beginner Box? I thought it did a very good job of getting across game concepts in an easy-to-follow way e.g. when we say Constitution we mean the actual contitution score, when we abbreviate it to Con we mean the constitution modifier. I had hoped that Pathfinder 2 would be written in the same way. I don't own it, and I'm not that familiar with it, but from flicking through the book it looks like they didn't adopt that approach. If I was simplifying Pathfinder I'd stick to the modifiers rather than the scores. I was briefly excited to see the monsters in the P2 Bestiary have ability score modifiers listed rather than the scores themselves, only to be disappointed to find that player characters still use the scores. The actual constitution score is relevant in one major way and several minor ways, so I'd then derive a "secondary" ability e.g. Stamina to replace it (Stamina = Con x 2 +10). You die when negative hit points equal your Stamina, you can hold your breath for Stamina rounds etc. In theory you could do the same for Strength with e.g. a Might score for carrying capacity, but I don't really see the need to distinguish between the carrying capacity of Strength 16 (+3) and Strength 17 (+3). [/QUOTE]
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