Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2 and the game Paizo should have made
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7815404" data-attributes="member: 6919838"><p>Warning, this post is less about PF2 than broader rpg patterns. It just fits in this thread to me.</p><p></p><p>Traditionally, accessible game hits big and you always have a quick push for a more crunch version. They usually do ok. There's always a faction who wsbpnr more cruch or even "we scratch the itches that big boy left" follow-up.</p><p></p><p>But as I looked at PF2 and sawxegst it was (which is a right fine system) it occured to me that the "hit big" from 5e was more bringing new folks in. A lot of folks are now being drawn in by stream, youtube, etc.</p><p></p><p>So it occurs to me that the "hook the 5e hoard" direction to go might actually be a less-crunch, more stream-story friendly, quick start-up style game. Maybe borrow some easier to traxk-by-descriptives mechanics like damage saves vs HP, maybe more stunt driven active play than chargen build system, much more "language" than "njmbers" at the heart of its play.</p><p></p><p>I think if things I borrow from other games in my own play like "put an adjective to plusses" so that say every ability score above 13 on a character gets an adjective that plays into descriptions, above 15 two, etc. </p><p></p><p>Just pondering.</p><p></p><p>Obvioudly PF2 did not go this way, which is not a slam on it. It was designed another way to fit other goals.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7815404, member: 6919838"] Warning, this post is less about PF2 than broader rpg patterns. It just fits in this thread to me. Traditionally, accessible game hits big and you always have a quick push for a more crunch version. They usually do ok. There's always a faction who wsbpnr more cruch or even "we scratch the itches that big boy left" follow-up. But as I looked at PF2 and sawxegst it was (which is a right fine system) it occured to me that the "hit big" from 5e was more bringing new folks in. A lot of folks are now being drawn in by stream, youtube, etc. So it occurs to me that the "hook the 5e hoard" direction to go might actually be a less-crunch, more stream-story friendly, quick start-up style game. Maybe borrow some easier to traxk-by-descriptives mechanics like damage saves vs HP, maybe more stunt driven active play than chargen build system, much more "language" than "njmbers" at the heart of its play. I think if things I borrow from other games in my own play like "put an adjective to plusses" so that say every ability score above 13 on a character gets an adjective that plays into descriptions, above 15 two, etc. Just pondering. Obvioudly PF2 did not go this way, which is not a slam on it. It was designed another way to fit other goals. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2 and the game Paizo should have made
Top