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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2 and the two dichotomies
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<blockquote data-quote="GreyLord" data-source="post: 8234372" data-attributes="member: 4348"><p>We didn't play to a high enough level to really see as much of PF2e as our group could have. What you posted in that paragraph actually REALLY intrigues me. One problem I've had occasionally with PF1e is how magic CAN (that's a can, not will as some try to imply) outmatch everything else. It was a difficulty with D20 all the way back to 3e. I like the idea that those who are martial characters may stand a better chance.</p><p></p><p></p><p></p><p>This is something I've experienced with PF2e, or it felt as if we experienced it. I found it was not fun at the time.</p><p></p><p>I've recently been asked to give PF2e another shot though, and one of the things offered was that I could GM the game. The idea was if I did have things I did not really enjoy in how PF2e was done last time, I could adapt how it plays to my taste.</p><p></p><p>I've been browsing many of the places that discuss PF2e (forums, reddit) in regards to this recently. Some of the suggestions I'm tossing up in my head regarding this issue are as follows...</p><p></p><p>1. Have a larger group than usual. This means that you can have more people playing the game (if you can get the players) which means you should have more attacks to compensate overall.</p><p></p><p>2. Start adventures with the PC's one or two levels higher than suggested and keep them at that higher level in comparison to what the adventure suggests.</p><p></p><p>There are other suggestions, but those are two that I'm tossing around. I still don't feel I have mastery of the rules well enough to run the game (I don't have the rulebooks, another player does. I only have the Archives and the BB at this point), but I am entertaining the idea of perhaps giving it a shot again. If I do and I end up running it (but someone else will be hosting it), I AM looking at ideas regarding this very thing on how to mitigate it. The above two are the primary things that I am considering, though there may be better ways to do it that I am unaware of yet.</p><p></p><p>Still have several weeks until I need to make a decision on this, though.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8234372, member: 4348"] We didn't play to a high enough level to really see as much of PF2e as our group could have. What you posted in that paragraph actually REALLY intrigues me. One problem I've had occasionally with PF1e is how magic CAN (that's a can, not will as some try to imply) outmatch everything else. It was a difficulty with D20 all the way back to 3e. I like the idea that those who are martial characters may stand a better chance. This is something I've experienced with PF2e, or it felt as if we experienced it. I found it was not fun at the time. I've recently been asked to give PF2e another shot though, and one of the things offered was that I could GM the game. The idea was if I did have things I did not really enjoy in how PF2e was done last time, I could adapt how it plays to my taste. I've been browsing many of the places that discuss PF2e (forums, reddit) in regards to this recently. Some of the suggestions I'm tossing up in my head regarding this issue are as follows... 1. Have a larger group than usual. This means that you can have more people playing the game (if you can get the players) which means you should have more attacks to compensate overall. 2. Start adventures with the PC's one or two levels higher than suggested and keep them at that higher level in comparison to what the adventure suggests. There are other suggestions, but those are two that I'm tossing around. I still don't feel I have mastery of the rules well enough to run the game (I don't have the rulebooks, another player does. I only have the Archives and the BB at this point), but I am entertaining the idea of perhaps giving it a shot again. If I do and I end up running it (but someone else will be hosting it), I AM looking at ideas regarding this very thing on how to mitigate it. The above two are the primary things that I am considering, though there may be better ways to do it that I am unaware of yet. Still have several weeks until I need to make a decision on this, though. [/QUOTE]
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