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Pathfinder 2 Detect Magic & Item ID ?
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<blockquote data-quote="Amatiel" data-source="post: 7482007" data-attributes="member: 6791461"><p>I am having troubles with the mechanics as written. Any clarification would be appreciated.</p><p></p><p>Arcana Skill - (Identify Magic): Once you discover that an item, location, or ongoing effect is magical, you can spend an hour</p><p>to attempt to identify the particulars of its magic. </p><p></p><p>How do you discover if an item is magical so you can identify it? Using the detect magic cantrip would appear as it is written that it doesn't actually tell you if an item is magical or not; only its general location down to a 5'cube - and that is as a 7th-level caster !</p><p></p><p>Detect Magic Cantrip - Area 30-foot aura.</p><p>You send out a magical pulse that registers the presence of magic. You receive no information beyond presence or absence of magic.</p><p></p><p>Heightened (3rd) You learn the school of magic for the highest level magical effect within range that the spell detects. If multiple</p><p>effects are equally strong, the GM determines which you learn.</p><p></p><p>Heightened (4th) As 3rd level, but you also pinpoint the source of the highest-level magic. You don’t learn the exact location but can narrow down the source to within a 5-foot cube. If the source is larger than that, you identify only the cube nearest to you.</p></blockquote><p></p>
[QUOTE="Amatiel, post: 7482007, member: 6791461"] I am having troubles with the mechanics as written. Any clarification would be appreciated. Arcana Skill - (Identify Magic): Once you discover that an item, location, or ongoing effect is magical, you can spend an hour to attempt to identify the particulars of its magic. How do you discover if an item is magical so you can identify it? Using the detect magic cantrip would appear as it is written that it doesn't actually tell you if an item is magical or not; only its general location down to a 5'cube - and that is as a 7th-level caster ! Detect Magic Cantrip - Area 30-foot aura. You send out a magical pulse that registers the presence of magic. You receive no information beyond presence or absence of magic. Heightened (3rd) You learn the school of magic for the highest level magical effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn. Heightened (4th) As 3rd level, but you also pinpoint the source of the highest-level magic. You don’t learn the exact location but can narrow down the source to within a 5-foot cube. If the source is larger than that, you identify only the cube nearest to you. [/QUOTE]
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