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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2: Fighters, Skills, & Counterspells
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<blockquote data-quote="The Crimson Binome" data-source="post: 7739051" data-attributes="member: 6775031"><p>Enemy spellcasters almost always have far more spell slots than an adventuring wizard, and are at zero risk of running out. <em>They</em> only have 2-3 rounds of combat per day, at most. <em>You</em> have five more encounters to get through today.</p><p>If you're dressed like a wizard, in this world where classes are very strongly codified and wizards have a distinct appearance, then it's a fairly safe assumption. You're the one who isn't wearing armor, and also isn't doing kung fu. <em>Maybe</em> you can try to fake them out, by pretending that you know it if you don't, but that just means <em>their </em>spell goes through unimpeded <em>without</em> them needing to spend their reaction, <em>and</em> they can counter anything you cast with impunity. </p><p>It's not meta-gaming if the world actually works that way. It's not like you need to <em>find</em> spells before you can learn them. This isn't AD&D world.</p><p>Honestly, I seriously can't imagine a professional smart person being that foolish. <em>Maybe</em> if they're just a sorcerer, and they've <em>just</em> gained access to third-level spells. Otherwise, it's absolutely mandatory if you want to fight with spells in a world where countering spells is so trivial.</p><p></p><p>A spellcaster who <em>doesn't</em> have counterspell will be completely useless against an enemy who <em>does</em>, and spellcasters on both sides <em>should be</em> entirely aware of this fact.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7739051, member: 6775031"] Enemy spellcasters almost always have far more spell slots than an adventuring wizard, and are at zero risk of running out. [I]They[/I] only have 2-3 rounds of combat per day, at most. [I]You[/I] have five more encounters to get through today. If you're dressed like a wizard, in this world where classes are very strongly codified and wizards have a distinct appearance, then it's a fairly safe assumption. You're the one who isn't wearing armor, and also isn't doing kung fu. [I]Maybe[/I] you can try to fake them out, by pretending that you know it if you don't, but that just means [I]their [/I]spell goes through unimpeded [I]without[/I] them needing to spend their reaction, [I]and[/I] they can counter anything you cast with impunity. It's not meta-gaming if the world actually works that way. It's not like you need to [I]find[/I] spells before you can learn them. This isn't AD&D world. Honestly, I seriously can't imagine a professional smart person being that foolish. [I]Maybe[/I] if they're just a sorcerer, and they've [I]just[/I] gained access to third-level spells. Otherwise, it's absolutely mandatory if you want to fight with spells in a world where countering spells is so trivial. A spellcaster who [I]doesn't[/I] have counterspell will be completely useless against an enemy who [I]does[/I], and spellcasters on both sides [I]should be[/I] entirely aware of this fact. [/QUOTE]
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Community
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Pathfinder 2: Fighters, Skills, & Counterspells
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