Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2 GM Experience
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jimmy Dick" data-source="post: 7846911" data-attributes="member: 6994416"><p>I'm up to 32 PFS2 sessions ran (I'm losing track of them actually) and my experience GMing the sessions is a blast as I've gained more experience with the rules. Combat is intense, but the players and I really enjoy it. Right now the main issue I'm experiencing is remembering to do all the little things that I as the GM am supposed to do. Moving initiatives of dying players behind the monster that downed them, what it takes for them to regain consciousness (Master that!), doing the persistent damage and the flat checks every time, stuff like that. </p><p></p><p>I use the Condition Cards and my old Combat Pad from PF1, but I may be picking up the new PF2 Combat Pad to help me out some. It's really just a matter of mastering the little parts, but they are so important in the overall combat. A monster with a weakness like Fire 5 takes that when the persistent damage is taken, so that could be a major difference in a bigger battle. In fact, the last scenario I ran had that very detail play a significant role in the party winning the final fight. Had I not remembered the persistent damage each time along with the weakness, the party might have failed to win the battle. </p><p></p><p>Don't take this as a complaint. I've loving the system. The combats are just so much fun. You just don't really know if you're going to win or not although the players almost always do. It's just so much more engaging. As a GM, I really enjoy the scenarios because everyone is into the game far more than most players were in PF1. It doesn't matter if I am running online on Roll20 or live, the game just plays in a way that I find entertaining.</p></blockquote><p></p>
[QUOTE="Jimmy Dick, post: 7846911, member: 6994416"] I'm up to 32 PFS2 sessions ran (I'm losing track of them actually) and my experience GMing the sessions is a blast as I've gained more experience with the rules. Combat is intense, but the players and I really enjoy it. Right now the main issue I'm experiencing is remembering to do all the little things that I as the GM am supposed to do. Moving initiatives of dying players behind the monster that downed them, what it takes for them to regain consciousness (Master that!), doing the persistent damage and the flat checks every time, stuff like that. I use the Condition Cards and my old Combat Pad from PF1, but I may be picking up the new PF2 Combat Pad to help me out some. It's really just a matter of mastering the little parts, but they are so important in the overall combat. A monster with a weakness like Fire 5 takes that when the persistent damage is taken, so that could be a major difference in a bigger battle. In fact, the last scenario I ran had that very detail play a significant role in the party winning the final fight. Had I not remembered the persistent damage each time along with the weakness, the party might have failed to win the battle. Don't take this as a complaint. I've loving the system. The combats are just so much fun. You just don't really know if you're going to win or not although the players almost always do. It's just so much more engaging. As a GM, I really enjoy the scenarios because everyone is into the game far more than most players were in PF1. It doesn't matter if I am running online on Roll20 or live, the game just plays in a way that I find entertaining. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2 GM Experience
Top