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Pathfinder 2e: Actual Play Experience
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<blockquote data-quote="Kaodi" data-source="post: 7850362" data-attributes="member: 1231"><p>The swinginess of combat makes me wonder how dependable characters that are min-maxed to <em>not die</em> actually are. Like I made a concept for a ancient-blooded dwarf fighter that starts with str 12 dex 18 con 16 int 10 wis 14 cha 8 and focuses on shield feats (but with power attack at level 1). If you do not worry about having odd ability scores too much that can get you str 18 dex 22 con 20 int 12 wis 20 cha 8 at 20, or if you prefer to get the most out of your ability boosts over the whole campaign, end at str 18 dex 20 con 20 int 18 wis 18 cha 12. Will will probably still be a weakish save for most of the game, but your AC, Fort, Ref, Block, and HP (with toughness and mountain's stoutness) should make you hard to crit and kill, right?</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7850362, member: 1231"] The swinginess of combat makes me wonder how dependable characters that are min-maxed to [I]not die[/I] actually are. Like I made a concept for a ancient-blooded dwarf fighter that starts with str 12 dex 18 con 16 int 10 wis 14 cha 8 and focuses on shield feats (but with power attack at level 1). If you do not worry about having odd ability scores too much that can get you str 18 dex 22 con 20 int 12 wis 20 cha 8 at 20, or if you prefer to get the most out of your ability boosts over the whole campaign, end at str 18 dex 20 con 20 int 18 wis 18 cha 12. Will will probably still be a weakish save for most of the game, but your AC, Fort, Ref, Block, and HP (with toughness and mountain's stoutness) should make you hard to crit and kill, right? [/QUOTE]
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