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Pathfinder 2e: Actual Play Experience
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<blockquote data-quote="CapnZapp" data-source="post: 7924790" data-attributes="member: 12731"><p><s>I see no reason why it wont.?</s></p><p></p><p>Edit: I don't think your concern is warranted, FrozenNorth. Yes it is true that while the level 1 DC is 15 and the level 2 DC is 16, the level 3 DC is 18, not 17.</p><p></p><p>But the timings of when you gain Expertise etc remains the same.</p><p></p><p>A level 3 monster previously sported DC 18 to account for it having attained Expert proficiency. The 1st level character only attains +7 to hit at best (+4 ability modifier +2 Trained +1 level), so she would need to roll an 11, a 50% chance compared to the 65% of reaching the level 1 DC (15).</p><p></p><p>But guess what? Nothing (much) changes if we remove level from proficiency!</p><p></p><p>Now the level 1 DC is 14 and the level 2 DC is also 14, because level no longer plays a part, and we haven't yet increased our proficiency rank (or our ability score). But the level 3 DC is still not the same - it is 18-3=15, not 14.</p><p></p><p>The level 3 monster's DC used to be 18. Now it's 15. </p><p></p><p>The first level attacker used to have +7. Now she has +6. She would need to roll a 9, a 60% chance. This is higher. Against a level 1 threat she has a 65% chance (same as before). <strong>The "bump" for proficiency rank is still there.</strong></p><p></p><p>All the variant does is compress probabilities. Instead of having a very large chance against low-level critters and a very small chance against high-level bosses, level without proficiency gives you pretty much the same chance against all of them. Just like in 5E other factors have to take up the slack; significantly: hit points. But proficiency ranks (and ability modifier increases) still play their part.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7924790, member: 12731"] [S]I see no reason why it wont.?[/S] Edit: I don't think your concern is warranted, FrozenNorth. Yes it is true that while the level 1 DC is 15 and the level 2 DC is 16, the level 3 DC is 18, not 17. But the timings of when you gain Expertise etc remains the same. A level 3 monster previously sported DC 18 to account for it having attained Expert proficiency. The 1st level character only attains +7 to hit at best (+4 ability modifier +2 Trained +1 level), so she would need to roll an 11, a 50% chance compared to the 65% of reaching the level 1 DC (15). But guess what? Nothing (much) changes if we remove level from proficiency! Now the level 1 DC is 14 and the level 2 DC is also 14, because level no longer plays a part, and we haven't yet increased our proficiency rank (or our ability score). But the level 3 DC is still not the same - it is 18-3=15, not 14. The level 3 monster's DC used to be 18. Now it's 15. The first level attacker used to have +7. Now she has +6. She would need to roll a 9, a 60% chance. This is higher. Against a level 1 threat she has a 65% chance (same as before). [B]The "bump" for proficiency rank is still there.[/B] All the variant does is compress probabilities. Instead of having a very large chance against low-level critters and a very small chance against high-level bosses, level without proficiency gives you pretty much the same chance against all of them. Just like in 5E other factors have to take up the slack; significantly: hit points. But proficiency ranks (and ability modifier increases) still play their part. [/QUOTE]
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