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Pathfinder 2e: Actual Play Experience
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<blockquote data-quote="CapnZapp" data-source="post: 7927947" data-attributes="member: 12731"><p>You can certainly feature a dungeon which you plan to take the heroes from, say, 1st to 6th level. And then have it have 6 levels. And have the treasure suitable for a 6th level party distributed over the 6th dungeon level.</p><p></p><p>In this case, you're making level into a big central concept, so I would run that with the RAW level-to-proficiency rule.</p><p></p><p>If you plan on using the proficiency without level variant (to "bind" accuracy, as it were) I recommend sticking to the core loot guidelines. Or running the "no magic loot" variant, etc. Otherwise you're just creating a problem for yourself. While I totally see the allure in "the level 4 Ogres guard level 4 loot, while the level 7 drakes guard level 7 loot" that inherently trusts level as a meaningful concept. And running proficiency without level essentially takes that away. </p><p></p><p>My players would totally make plans for that drake nest already at level 3 just because the variant lets them, and because running around with severely overleveled loot is the minmax move; which essentially justifies the GMG advice I just said wasn't needed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7927947, member: 12731"] You can certainly feature a dungeon which you plan to take the heroes from, say, 1st to 6th level. And then have it have 6 levels. And have the treasure suitable for a 6th level party distributed over the 6th dungeon level. In this case, you're making level into a big central concept, so I would run that with the RAW level-to-proficiency rule. If you plan on using the proficiency without level variant (to "bind" accuracy, as it were) I recommend sticking to the core loot guidelines. Or running the "no magic loot" variant, etc. Otherwise you're just creating a problem for yourself. While I totally see the allure in "the level 4 Ogres guard level 4 loot, while the level 7 drakes guard level 7 loot" that inherently trusts level as a meaningful concept. And running proficiency without level essentially takes that away. My players would totally make plans for that drake nest already at level 3 just because the variant lets them, and because running around with severely overleveled loot is the minmax move; which essentially justifies the GMG advice I just said wasn't needed ;) [/QUOTE]
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Pathfinder 2e: Actual Play Experience
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