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Pathfinder 2e: Actual Play Experience
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<blockquote data-quote="RangerWickett" data-source="post: 7928919" data-attributes="member: 63"><p>To clarify, I'm not house-ruling PF2. I'm making a new game that takes some design elements from PF2 I liked (a multi-action turn, tasks that take multiple actions, 4 degrees of success, keywords on abilities to better codify them), and some ideas from Starfinder (Resolve Points to fuel cool powers and healing) and the Legend of the Five Rings FFG card game (having a limited suite of defensive reactions add some more sense of play-counterplay to combat).</p><p></p><p>Then I'm retooling the way combat plays to feel a bit more like <em>Horizon: Zero Dawn</em> or the PS4 <em>God of War</em>, which reward a mix of different offensive actions, plus an attention to defense. They don't want you to just use the same attack repeatedly. So in this system, the hope is that it still plays fast, but that each round your calculus on what attack is optimal changes.</p><p></p><p>I could polish it up and share a copy if you're interested.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 7928919, member: 63"] To clarify, I'm not house-ruling PF2. I'm making a new game that takes some design elements from PF2 I liked (a multi-action turn, tasks that take multiple actions, 4 degrees of success, keywords on abilities to better codify them), and some ideas from Starfinder (Resolve Points to fuel cool powers and healing) and the Legend of the Five Rings FFG card game (having a limited suite of defensive reactions add some more sense of play-counterplay to combat). Then I'm retooling the way combat plays to feel a bit more like [I]Horizon: Zero Dawn[/I] or the PS4 [I]God of War[/I], which reward a mix of different offensive actions, plus an attention to defense. They don't want you to just use the same attack repeatedly. So in this system, the hope is that it still plays fast, but that each round your calculus on what attack is optimal changes. I could polish it up and share a copy if you're interested. [/QUOTE]
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Pathfinder 2e: Actual Play Experience
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