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*Pathfinder & Starfinder
Pathfinder 2e: Actual Play Experience
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<blockquote data-quote="Campbell" data-source="post: 8001088" data-attributes="member: 16586"><p>It is what it is. If you are looking for a game where the rules of the game fade into the background you probably should not be playing either edition of Pathfinder. Pathfinder Second Edition wants you to be actively engaged with the rules. It defines what a character is capable of both in combat and out of combat. That allows them to build in meaningful progression of noncombat prowess (that is not just numbers). It also means that when I am running a game I get to be meaningfully surprised by how things go.</p><p></p><p>Of course if you are not really interested in a game that has a say about dungeon exploration, carrying stuff, stealth, how traps work, athletic prowess, and social interaction work it's probably not the best fit for you. For me it is a breath of fresh air to see so much consideration given to the other pillars of play. I love that high level characters feel like they can do suitably high level things. I love that the game gives the GM plenty of tools to handle things.</p><p></p><p>Personally when running a game like 5e I often feel like I am doing all the heavy lifting - that the game is providing no actual value outside of combat.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8001088, member: 16586"] It is what it is. If you are looking for a game where the rules of the game fade into the background you probably should not be playing either edition of Pathfinder. Pathfinder Second Edition wants you to be actively engaged with the rules. It defines what a character is capable of both in combat and out of combat. That allows them to build in meaningful progression of noncombat prowess (that is not just numbers). It also means that when I am running a game I get to be meaningfully surprised by how things go. Of course if you are not really interested in a game that has a say about dungeon exploration, carrying stuff, stealth, how traps work, athletic prowess, and social interaction work it's probably not the best fit for you. For me it is a breath of fresh air to see so much consideration given to the other pillars of play. I love that high level characters feel like they can do suitably high level things. I love that the game gives the GM plenty of tools to handle things. Personally when running a game like 5e I often feel like I am doing all the heavy lifting - that the game is providing no actual value outside of combat. [/QUOTE]
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Pathfinder 2e: Actual Play Experience
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