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Pathfinder 2e: Actual Play Experience
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<blockquote data-quote="CapnZapp" data-source="post: 8001257" data-attributes="member: 12731"><p>Exactly my point when I question the launch of PF2 in a world where 5E has already achieved mega success.</p><p></p><p>PF2 does have definite merit, but did it have to come across as so clueless about two things?</p><p>a) the success and popularity of 5E</p><p>b) pretty much the exact opposite for 4E</p><p></p><p>I say, no, I don't see any reason why Paizo couldn't have made a successor to their Pathfinder game that at the very least made a token effort to take those two factoids into account. To me, PF2 comes uncomfortably close to existing in an alternative timeline where 4E was appreciated and 5E didn't exist. Almost as if the game was developed during 2008 and then collected dust in a desk drawer for a decade.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8001257, member: 12731"] Exactly my point when I question the launch of PF2 in a world where 5E has already achieved mega success. PF2 does have definite merit, but did it have to come across as so clueless about two things? a) the success and popularity of 5E b) pretty much the exact opposite for 4E I say, no, I don't see any reason why Paizo couldn't have made a successor to their Pathfinder game that at the very least made a token effort to take those two factoids into account. To me, PF2 comes uncomfortably close to existing in an alternative timeline where 4E was appreciated and 5E didn't exist. Almost as if the game was developed during 2008 and then collected dust in a desk drawer for a decade. [/QUOTE]
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Pathfinder 2e: Actual Play Experience
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