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Pathfinder 2e: Actual Play Experience
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<blockquote data-quote="Celtavian" data-source="post: 8002251" data-attributes="member: 5834"><p>May be differing ideas of what we feel is challenging as well. Only way we would be able to tell is to play at the other's table, see what differs. I hate short combats for BBEG encounters. If the party wins in less than 10 plus rounds of play, then I haven't done my job to challenge them as a DM. I like lots of moving parts and tactics. I really want the players to feel they might die including requiring combat healing. A worthy victory requires a worthy enemy. If the enemy can't challenge a party in a long combat, it's not much of a challenge. I gotta have that feel in BBEG combats like it's a real knock down, drag out, back and forth to the death battle against some evil or opposing group who really wants to win as badly as the PCs. I gotta have that feel.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 8002251, member: 5834"] May be differing ideas of what we feel is challenging as well. Only way we would be able to tell is to play at the other's table, see what differs. I hate short combats for BBEG encounters. If the party wins in less than 10 plus rounds of play, then I haven't done my job to challenge them as a DM. I like lots of moving parts and tactics. I really want the players to feel they might die including requiring combat healing. A worthy victory requires a worthy enemy. If the enemy can't challenge a party in a long combat, it's not much of a challenge. I gotta have that feel in BBEG combats like it's a real knock down, drag out, back and forth to the death battle against some evil or opposing group who really wants to win as badly as the PCs. I gotta have that feel. [/QUOTE]
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Pathfinder 2e: Actual Play Experience
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