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Pathfinder 2E APs for 5E?
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<blockquote data-quote="CapnZapp" data-source="post: 8053393" data-attributes="member: 12731"><p>Pathfinder 1 is essentially D&D 3.75, and using an adventure written for one in the other rules system should be fairly possible.</p><p></p><p>Pathfinder 2 is a very different from both Pathfinder 1 and D&D (any version). It wouldn't be worth your while to attempt any direct conversion.</p><p></p><p>That doesn't mean it needs to be difficult to run a Paizo AP for 5th edition. Just use 5E rules, 5E characters and 5E monsters and don't even attempt to convert any game stat from one to the other. Anytime there isn't a direct or rough equivalent available, just drop it unless you have the time and energy to create a custom-made monster, item or ability. (Begin by just dropping it, is my advice) Use the story and the basic idea of the encounters from the AP. For instance, if there's an encounter (described in the AP) where the heroes face a PF2 bugbear and his three PF2 goblin cronies, you might pit a 5E bugbear plus three 5E goblins against your 5E heroes.</p><p></p><p>That encounter might become much easier or much harder than originally intended (probably easier). If that's not a problem for you and your group, great! If it is, you need to be sufficiently experienced as a 5E Dungeon Master to predict the difficulty, and change it to match your expectations. Perhaps all four enemies are bugbears in your 5E version of the encounter!</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8053393, member: 12731"] Pathfinder 1 is essentially D&D 3.75, and using an adventure written for one in the other rules system should be fairly possible. Pathfinder 2 is a very different from both Pathfinder 1 and D&D (any version). It wouldn't be worth your while to attempt any direct conversion. That doesn't mean it needs to be difficult to run a Paizo AP for 5th edition. Just use 5E rules, 5E characters and 5E monsters and don't even attempt to convert any game stat from one to the other. Anytime there isn't a direct or rough equivalent available, just drop it unless you have the time and energy to create a custom-made monster, item or ability. (Begin by just dropping it, is my advice) Use the story and the basic idea of the encounters from the AP. For instance, if there's an encounter (described in the AP) where the heroes face a PF2 bugbear and his three PF2 goblin cronies, you might pit a 5E bugbear plus three 5E goblins against your 5E heroes. That encounter might become much easier or much harder than originally intended (probably easier). If that's not a problem for you and your group, great! If it is, you need to be sufficiently experienced as a 5E Dungeon Master to predict the difficulty, and change it to match your expectations. Perhaps all four enemies are bugbears in your 5E version of the encounter! [/QUOTE]
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Pathfinder 2E APs for 5E?
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