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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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<blockquote data-quote="Justice and Rule" data-source="post: 8425902" data-attributes="member: 6778210"><p>Why? Why are you shafted by the rules design? You can just do what [USER=70468]@kenada[/USER] said and give a penalty. It's that simple. There's nothing that says you can't.</p><p></p><p></p><p></p><p>I mean, there's nothing that says you can't do that currently in the rules, as [USER=70468]@kenada[/USER] points out. But taking your suggestion, you're just adding a bunch of complexity and rules because now you probably need to create a bunch of DCs to remember and possibly skill levels to gate these abilities at. You can't make this argument about there being too many rules and then proposing a huge expansion of abilities, checks, and DCs. It's incoherent.</p><p></p><p></p><p></p><p>This argument is absurd. Why is it inexcusable to add a feat where a player can win a contest against a monster because they invested in that feature? That's something that should be <em>encouraged</em>, not <em>removed</em>. If you're dedicated to making it so that the monster makes it a contest, then give them something similar. This is not a system problem, this is a weird problem about you not wanting to have to change something because you have a certain encounter in mind.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8425902, member: 6778210"] Why? Why are you shafted by the rules design? You can just do what [USER=70468]@kenada[/USER] said and give a penalty. It's that simple. There's nothing that says you can't. I mean, there's nothing that says you can't do that currently in the rules, as [USER=70468]@kenada[/USER] points out. But taking your suggestion, you're just adding a bunch of complexity and rules because now you probably need to create a bunch of DCs to remember and possibly skill levels to gate these abilities at. You can't make this argument about there being too many rules and then proposing a huge expansion of abilities, checks, and DCs. It's incoherent. This argument is absurd. Why is it inexcusable to add a feat where a player can win a contest against a monster because they invested in that feature? That's something that should be [I]encouraged[/I], not [I]removed[/I]. If you're dedicated to making it so that the monster makes it a contest, then give them something similar. This is not a system problem, this is a weird problem about you not wanting to have to change something because you have a certain encounter in mind. [/QUOTE]
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Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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