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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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<blockquote data-quote="Campbell" data-source="post: 8430625" data-attributes="member: 16586"><p>When it comes to skills I think Pathfinder Second Edition is in a weird spot that not many games are. Pathfinder Second Edition is a game where you start out sweating goblins and end up thinking it's not a totally crazy idea to get your best buds together to fight a demon lord. Where taking on pit fiends and ancient wyrms is a Tuesday. You want the fiction of what characters are capable outside of combat to match what they are capable of inside it. Expecting a GM to be able to quickly reason what a 12th level fighter should be capable of doing with Athletics with that kind of power curve is a bit insane if you expect any kind of consistency. I know I would have a good deal of trouble keeping the fiction consistent in PF2 without a defined skill system.</p><p></p><p>Lots of games leave this kind of stuff up to the GM, but they also generally have far more consistent power levels. It's lot easier to make consistent rulings in something like Conan, Dune or Vampire because those games have much more level stakes.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8430625, member: 16586"] When it comes to skills I think Pathfinder Second Edition is in a weird spot that not many games are. Pathfinder Second Edition is a game where you start out sweating goblins and end up thinking it's not a totally crazy idea to get your best buds together to fight a demon lord. Where taking on pit fiends and ancient wyrms is a Tuesday. You want the fiction of what characters are capable outside of combat to match what they are capable of inside it. Expecting a GM to be able to quickly reason what a 12th level fighter should be capable of doing with Athletics with that kind of power curve is a bit insane if you expect any kind of consistency. I know I would have a good deal of trouble keeping the fiction consistent in PF2 without a defined skill system. Lots of games leave this kind of stuff up to the GM, but they also generally have far more consistent power levels. It's lot easier to make consistent rulings in something like Conan, Dune or Vampire because those games have much more level stakes. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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