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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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<blockquote data-quote="Dragonsbane" data-source="post: 8532679" data-attributes="member: 6775188"><p>I am running AV for a group of 4, all gnomes. I changed around the plot to be located in my homebrew world in the Gnomish lands, and the AV antagonist is changed to Salvatore Togglesrpocket, a rogue wizard who left the mageocracy of the gnomes of Dammarth. I combined it with a second plot of my own that pits two elemental clans into nationalistic conflict against each other for control of the gnomish nation, with the Children of Pyre (fire) a kind of imitation of Russia/Putin and Clan Azure (water) with a new leader, a nationalistic outsider buffoon who is manipulated by the fire clan, trying to destroy the water clan from within by self-destruction. Also has some ties to that Dr. Suess book about the two races disliking each other. Players are loving it.</p><p></p><p>So far, AV has been great as far as a mega-dungeon, but I do find myself having to motivate the group via my own IC means, like the church of Alagolothor (magic) sending the heroes on missions of explorations and discovery. Originally I had skipped the attack on the town, but soon I will have Salvatore send some living experiments the way of the gnome city of Chumbawamba to help keep them interested ><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But yes, my RP group needed an additional plot, as the only RP in the adventure it would seem would be with enemies and perhaps townsfolk.</p></blockquote><p></p>
[QUOTE="Dragonsbane, post: 8532679, member: 6775188"] I am running AV for a group of 4, all gnomes. I changed around the plot to be located in my homebrew world in the Gnomish lands, and the AV antagonist is changed to Salvatore Togglesrpocket, a rogue wizard who left the mageocracy of the gnomes of Dammarth. I combined it with a second plot of my own that pits two elemental clans into nationalistic conflict against each other for control of the gnomish nation, with the Children of Pyre (fire) a kind of imitation of Russia/Putin and Clan Azure (water) with a new leader, a nationalistic outsider buffoon who is manipulated by the fire clan, trying to destroy the water clan from within by self-destruction. Also has some ties to that Dr. Suess book about the two races disliking each other. Players are loving it. So far, AV has been great as far as a mega-dungeon, but I do find myself having to motivate the group via my own IC means, like the church of Alagolothor (magic) sending the heroes on missions of explorations and discovery. Originally I had skipped the attack on the town, but soon I will have Salvatore send some living experiments the way of the gnome city of Chumbawamba to help keep them interested >;) But yes, my RP group needed an additional plot, as the only RP in the adventure it would seem would be with enemies and perhaps townsfolk. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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