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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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<blockquote data-quote="The-Magic-Sword" data-source="post: 8532731" data-attributes="member: 6801252"><p>Yeah, different table cultures approach heroic motivation differently as well-- some people have to decide they personally care about the people that they're saving, while others just need the town to be in danger so that it slots into desire to be heroic and save a town, if that makes sense. Its the difference between <em>hey I want to save this town, I care about this town </em>and <em>there's a town in danger? We better save it! </em>Obviously the second is still enhanced by the presence of the first, but some players need the first a lot more than others.</p><p></p><p>I've even had the same player show me both sides but at different times, where they'll give me feedback about not wanting to care, just wanting to be given something to do (in which case telling him he's on a mission and dropping him on the dungeon's doorstep is cool) while also struggling with session zero "You tell ME why you care about this thing I'm telling you about before you create characters" and ending up with a character who isn't interested in the thing I said to build a character interested in.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 8532731, member: 6801252"] Yeah, different table cultures approach heroic motivation differently as well-- some people have to decide they personally care about the people that they're saving, while others just need the town to be in danger so that it slots into desire to be heroic and save a town, if that makes sense. Its the difference between [I]hey I want to save this town, I care about this town [/I]and [I]there's a town in danger? We better save it! [/I]Obviously the second is still enhanced by the presence of the first, but some players need the first a lot more than others. I've even had the same player show me both sides but at different times, where they'll give me feedback about not wanting to care, just wanting to be given something to do (in which case telling him he's on a mission and dropping him on the dungeon's doorstep is cool) while also struggling with session zero "You tell ME why you care about this thing I'm telling you about before you create characters" and ending up with a character who isn't interested in the thing I said to build a character interested in. [/QUOTE]
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Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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