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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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<blockquote data-quote="Justice and Rule" data-source="post: 8533928" data-attributes="member: 6778210"><p>PWL probably does given how the math works in that, but having an 8-level range along with the "Weak" and "Elite" tags (Wounded dragons, elite mercenaries, etc) should work to give things variety. The bigger thing I think is that what are your expectations of going into an encounter? Does every encounter have to have a reasonable chance of win/loss?</p><p></p><p>This isn't to say that it's perfect for it, but rather I want to get at what people look at in a sandbox. For me, the players should be able to go out and find things, research things back home, have encounters won't be able to win and will either have to avoid or retreat from them. I think PF2 does that <em>fairly</em> well, and allows a GM to know going in how difficult an encounter is going to be before the players get there. Now for some that might be not what they want in a sandbox, that no one should quite know what is going to happen when going into an encounter. I respect that and understand it, though it's not for me nowadays.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8533928, member: 6778210"] PWL probably does given how the math works in that, but having an 8-level range along with the "Weak" and "Elite" tags (Wounded dragons, elite mercenaries, etc) should work to give things variety. The bigger thing I think is that what are your expectations of going into an encounter? Does every encounter have to have a reasonable chance of win/loss? This isn't to say that it's perfect for it, but rather I want to get at what people look at in a sandbox. For me, the players should be able to go out and find things, research things back home, have encounters won't be able to win and will either have to avoid or retreat from them. I think PF2 does that [I]fairly[/I] well, and allows a GM to know going in how difficult an encounter is going to be before the players get there. Now for some that might be not what they want in a sandbox, that no one should quite know what is going to happen when going into an encounter. I respect that and understand it, though it's not for me nowadays. [/QUOTE]
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Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?
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