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<blockquote data-quote="Kichwas" data-source="post: 8951615" data-attributes="member: 891"><p>My group is the opposite dynamic. Of course I'm on the "other side" of the OGL fiasco from when you posted the above, and maybe by the time I catch up in the thread you will have been in a different place. Especially given the note about DnD Begone.</p><p></p><p>I recently joined a group that was starting into PF2E. They were a D&D5E group and the GM wanted to try out PF2E. Maybe because of the OGL thing or maybe just in genera; (he seemed way to prepared to have just recently decided to try it, but then again Foundry is such a good VTT that a smart GM could be up to speed in days for the transition over).</p><p></p><p>Two of their players were not joining the PF2E game. I have no idea why. Never asked. But it meant he went out to recruit 2 people and I made the cut (he interviewed a lot of folks, invited some of us into his discord to hang around for a few days, and then made choices. I'm not the "best gamer" out there but I can tell my temperament fits theirs - which is more important, having people on a similar vibe).</p><p></p><p>By the end of session 2 him and all his existing players decided to kill their D&D game and open up more space for the PF2E game. I suspect that if me and the other new person hadn't been available on the other day, they would have decided to run two games.</p><p></p><p>They were all essentially shocked at how much easier it was to handle all the 'crunch' in PF2E than it had been for them in D&D5E. Maybe that's the VTTs, maybe it's the system. They have both Foundry and Fantasy Grounds and some experience with Roll20. PF2E's implementation in Foundry is just a game changer. It is so well done and so well supported (without added cost - no need to rebuy all your books) that the game just 'vanishes' underneath and you're left with your enjoyment of the experience. They told me D&D5E was a hassle to get running in Foundry, and that their impression was Fantasy Grounds was not aging well. I personally have mild PTSD from my attempts to use Roll20...</p><p></p><p>So the trick...</p><p></p><p>Is just to get people to manage to sit down for a playtest. But to make sure you have good tools in place for that test. If they had done their test in Roll20 they'd have run screaming for the hills...</p></blockquote><p></p>
[QUOTE="Kichwas, post: 8951615, member: 891"] My group is the opposite dynamic. Of course I'm on the "other side" of the OGL fiasco from when you posted the above, and maybe by the time I catch up in the thread you will have been in a different place. Especially given the note about DnD Begone. I recently joined a group that was starting into PF2E. They were a D&D5E group and the GM wanted to try out PF2E. Maybe because of the OGL thing or maybe just in genera; (he seemed way to prepared to have just recently decided to try it, but then again Foundry is such a good VTT that a smart GM could be up to speed in days for the transition over). Two of their players were not joining the PF2E game. I have no idea why. Never asked. But it meant he went out to recruit 2 people and I made the cut (he interviewed a lot of folks, invited some of us into his discord to hang around for a few days, and then made choices. I'm not the "best gamer" out there but I can tell my temperament fits theirs - which is more important, having people on a similar vibe). By the end of session 2 him and all his existing players decided to kill their D&D game and open up more space for the PF2E game. I suspect that if me and the other new person hadn't been available on the other day, they would have decided to run two games. They were all essentially shocked at how much easier it was to handle all the 'crunch' in PF2E than it had been for them in D&D5E. Maybe that's the VTTs, maybe it's the system. They have both Foundry and Fantasy Grounds and some experience with Roll20. PF2E's implementation in Foundry is just a game changer. It is so well done and so well supported (without added cost - no need to rebuy all your books) that the game just 'vanishes' underneath and you're left with your enjoyment of the experience. They told me D&D5E was a hassle to get running in Foundry, and that their impression was Fantasy Grounds was not aging well. I personally have mild PTSD from my attempts to use Roll20... So the trick... Is just to get people to manage to sit down for a playtest. But to make sure you have good tools in place for that test. If they had done their test in Roll20 they'd have run screaming for the hills... [/QUOTE]
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