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<blockquote data-quote="GreyLord" data-source="post: 7586371" data-attributes="member: 4348"><p>They did the EXACT same things in AD&D where accuracy was not bounded. It did not have the limits anywhere as small as 5e does. They could still have a sandbox where the 1st level adventurers find a Hill Giant (or worse...a Titan, or maybe even Orcus by accident!!!) but the play style was different.</p><p></p><p>They were NOT EXPECTED to actually fight and KILL everything they meet. The entire challenge levels where appropriate is a new age gaming idea. Originally, characters didn't necessarily have to fight or even be able to scratch everything they met. Many times, the smartest move was to run away rather than to fight, or to sneak around and find an alternative rather than trying to kill something.</p><p></p><p>It's not that PF or AD&D or any other game prevents a sandbox, but rather the type of playstyle that a group wishes to conduct while in that sandbox.</p><p></p><p></p><p></p><p>And in conjunction with what was said above, once again 5e also lends itself to the type of playstyle that one wants in their game. 5e is also perfect for a type of sandbox one wants to play, and just because you may be able to scratch that legendary dragon...you will probably still be absolutely destroyed by it if you are low level. </p><p></p><p>However, at 20th level you are very capable to do many things your low level self could not. It may not be mutually exclusive in that you could raise an army to destroy something in 5e that even an army of low levels could not even dream of in another game system (like Pathfinder), but it falls to the style of play that one wants to have.</p><p></p><p>A Sandbox is just as easily enjoyable and playable in 5e as it is in any other system. Once again, it merely falls to the group and what STYLE of play they wish to have in their campaign in regards to the Sandbox (if they wish to play in a sandbox).</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7586371, member: 4348"] They did the EXACT same things in AD&D where accuracy was not bounded. It did not have the limits anywhere as small as 5e does. They could still have a sandbox where the 1st level adventurers find a Hill Giant (or worse...a Titan, or maybe even Orcus by accident!!!) but the play style was different. They were NOT EXPECTED to actually fight and KILL everything they meet. The entire challenge levels where appropriate is a new age gaming idea. Originally, characters didn't necessarily have to fight or even be able to scratch everything they met. Many times, the smartest move was to run away rather than to fight, or to sneak around and find an alternative rather than trying to kill something. It's not that PF or AD&D or any other game prevents a sandbox, but rather the type of playstyle that a group wishes to conduct while in that sandbox. And in conjunction with what was said above, once again 5e also lends itself to the type of playstyle that one wants in their game. 5e is also perfect for a type of sandbox one wants to play, and just because you may be able to scratch that legendary dragon...you will probably still be absolutely destroyed by it if you are low level. However, at 20th level you are very capable to do many things your low level self could not. It may not be mutually exclusive in that you could raise an army to destroy something in 5e that even an army of low levels could not even dream of in another game system (like Pathfinder), but it falls to the style of play that one wants to have. A Sandbox is just as easily enjoyable and playable in 5e as it is in any other system. Once again, it merely falls to the group and what STYLE of play they wish to have in their campaign in regards to the Sandbox (if they wish to play in a sandbox). [/QUOTE]
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