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<blockquote data-quote="Zardnaar" data-source="post: 7588290" data-attributes="member: 6716779"><p>1. Because Pathfinder seems to be doubling down on the bad parts of 3.X.</p><p>2. WoTC has gone in 2 different directions since 3.X.</p><p></p><p> My personal D&D I have been working on for years has kind of morphed from a fixed 3.X to a advanced B/X type game with bits of 3E-5E stapled on it. The classes kinda resemble 5E ones, but have gritty amounts of healing (damag is also lower), retians some OSR bit but uses microfeats and has different rates of xp for the classes. It kind of so you can fit any class in really and make it as powerful as you want, it just might have a really crappy xp table a'la B/X Elf or 1E UA Barbarian. Some things to balance out magic.</p><p></p><p>1. All saves (fort/ref/will) scale a'la OSR/4E games.</p><p>2. I use the old 3.5 D&DM SR,11,16 for SR and its a d20 roll to beat. SR 16 is 75% MR in AD&D and its unaffected by caster level (spell penetration feat grants +2 to the D20 roll).</p><p></p><p> A Drow would have SR 11, one over level 11 would be SR 16. A mindflayer is SR 16 although I might make it a special at 19.</p><p></p><p> There is no archetypes but you can build your own I suppose.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7588290, member: 6716779"] 1. Because Pathfinder seems to be doubling down on the bad parts of 3.X. 2. WoTC has gone in 2 different directions since 3.X. My personal D&D I have been working on for years has kind of morphed from a fixed 3.X to a advanced B/X type game with bits of 3E-5E stapled on it. The classes kinda resemble 5E ones, but have gritty amounts of healing (damag is also lower), retians some OSR bit but uses microfeats and has different rates of xp for the classes. It kind of so you can fit any class in really and make it as powerful as you want, it just might have a really crappy xp table a'la B/X Elf or 1E UA Barbarian. Some things to balance out magic. 1. All saves (fort/ref/will) scale a'la OSR/4E games. 2. I use the old 3.5 D&DM SR,11,16 for SR and its a d20 roll to beat. SR 16 is 75% MR in AD&D and its unaffected by caster level (spell penetration feat grants +2 to the D20 roll). A Drow would have SR 11, one over level 11 would be SR 16. A mindflayer is SR 16 although I might make it a special at 19. There is no archetypes but you can build your own I suppose. [/QUOTE]
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