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<blockquote data-quote="the Jester" data-source="post: 7591573" data-attributes="member: 1210"><p>That's not what a sandbox is. It doesn't even have anything to do with sandbox play. How much badder ass a high level character is than a low level one is a completely separate issue from sandbox play. </p><p></p><p>Sandbox play is setting-based, where the creatures and challenges exist irrespective of the pcs, and where the level of the pcs doesn't (generally) affect what level the goblin chief is or how old the dragon of Ghost Mountain is. The challenges are out there, and it's up to the players to determine their risk level (and hopefully, that will effect their reward level). </p><p></p><p></p><p></p><p>I have been running a hardcore sandbox in 5e for approximately 370 sessions. I assure you that it works fine, and even allows for old-skool mixed level play. </p><p></p><p>You seem to be conflating "vast difference in power levels between low and high levels" with sandbox play. I'd posit that such a playstyle choice is only rarely associated with sandboxing, and the harder core the sandbox playstyle, the less you see such things. It might be more common than I expect, but it's absolutely not relevant to whether a campaign is a sandbox or not.</p></blockquote><p></p>
[QUOTE="the Jester, post: 7591573, member: 1210"] That's not what a sandbox is. It doesn't even have anything to do with sandbox play. How much badder ass a high level character is than a low level one is a completely separate issue from sandbox play. Sandbox play is setting-based, where the creatures and challenges exist irrespective of the pcs, and where the level of the pcs doesn't (generally) affect what level the goblin chief is or how old the dragon of Ghost Mountain is. The challenges are out there, and it's up to the players to determine their risk level (and hopefully, that will effect their reward level). I have been running a hardcore sandbox in 5e for approximately 370 sessions. I assure you that it works fine, and even allows for old-skool mixed level play. You seem to be conflating "vast difference in power levels between low and high levels" with sandbox play. I'd posit that such a playstyle choice is only rarely associated with sandboxing, and the harder core the sandbox playstyle, the less you see such things. It might be more common than I expect, but it's absolutely not relevant to whether a campaign is a sandbox or not. [/QUOTE]
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