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Pathfinder 2E's reception?
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<blockquote data-quote="zztong" data-source="post: 7908670" data-attributes="member: 6943414"><p>Answering for myself... If I were speaking casually to a friend, I might say I was "set aside", but what I would really mean is that I feel Paizo went a different direction with its toolset of rules. I would also think that Paizo would disagree with that statement because I suspect they're more focused on a platform for Golarion and organized play. So their perspective is probably that they improved the tools for telling their story. So perhaps it's just best to say Paizo and I were on different paths that just happened to share part of the journey, until recently.</p><p></p><p>One game I'm in went from PF1 to PF2 to 5e. My experience so far with 5e is that it seems leaner and cleaner than PF2, but it still hasn't captured my imagination. Somebody was rattling off a list of things that were in 4e that I didn't care for, and some of that is in 5e.</p><p></p><p>Mentally, I'm still in the land of 3.5e/PF1. I still like a more-simulationist game, though I would concede that D&D/Pathfinder never intended to be such, even though many people in the 1970s and early 1980s were using D&D that way. I would say it was still possible and easier to have a more-simulationist game using those earlier rules, and even 3.5e/PF1. I didn't think it was possible with 4e or PF2. I'm not really sure about 5e yet.</p></blockquote><p></p>
[QUOTE="zztong, post: 7908670, member: 6943414"] Answering for myself... If I were speaking casually to a friend, I might say I was "set aside", but what I would really mean is that I feel Paizo went a different direction with its toolset of rules. I would also think that Paizo would disagree with that statement because I suspect they're more focused on a platform for Golarion and organized play. So their perspective is probably that they improved the tools for telling their story. So perhaps it's just best to say Paizo and I were on different paths that just happened to share part of the journey, until recently. One game I'm in went from PF1 to PF2 to 5e. My experience so far with 5e is that it seems leaner and cleaner than PF2, but it still hasn't captured my imagination. Somebody was rattling off a list of things that were in 4e that I didn't care for, and some of that is in 5e. Mentally, I'm still in the land of 3.5e/PF1. I still like a more-simulationist game, though I would concede that D&D/Pathfinder never intended to be such, even though many people in the 1970s and early 1980s were using D&D that way. I would say it was still possible and easier to have a more-simulationist game using those earlier rules, and even 3.5e/PF1. I didn't think it was possible with 4e or PF2. I'm not really sure about 5e yet. [/QUOTE]
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