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<blockquote data-quote="DaveMage" data-source="post: 5903074" data-attributes="member: 10447"><p>I really wouldn't want another "kitchen sink" world. But, if they were to do another world, they could simply do so with the current edition of the rules once they are finished telling stories in Golarion.</p><p></p><p>In fact, I'd say that keeping the same rules and "rebooting" with a new setting would be a superior way to go. That way people don't need to relearn a rules system - just enjoy the new fluff, which Paizo does in excellent fashion. </p><p></p><p>Also, regarding the issue of the setting being "too big", I would love to see an online encyclopedia that was an interractive map of Golarion. Click on a city (or realm or feature) and you get the basic information about the city and the online resource points you to adventure products that have taken place there. Kind of like what Goodman did with their World of Aereth box set (although that was on paper, not electronic).</p></blockquote><p></p>
[QUOTE="DaveMage, post: 5903074, member: 10447"] I really wouldn't want another "kitchen sink" world. But, if they were to do another world, they could simply do so with the current edition of the rules once they are finished telling stories in Golarion. In fact, I'd say that keeping the same rules and "rebooting" with a new setting would be a superior way to go. That way people don't need to relearn a rules system - just enjoy the new fluff, which Paizo does in excellent fashion. Also, regarding the issue of the setting being "too big", I would love to see an online encyclopedia that was an interractive map of Golarion. Click on a city (or realm or feature) and you get the basic information about the city and the online resource points you to adventure products that have taken place there. Kind of like what Goodman did with their World of Aereth box set (although that was on paper, not electronic). [/QUOTE]
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