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*Pathfinder & Starfinder
Pathfinder 2's Critical Hits & Failures! Plus Save-or-Suck and Damage On A Miss!
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<blockquote data-quote="Ancalagon" data-source="post: 7740088" data-attributes="member: 23"><p>I just realized something.</p><p></p><p>The +/- 10 thing means that a character can critically succeed, or critically fail, but never ever both. </p><p></p><p>Let's say Jane the archer and Bob the incompetent are attacking an orc with AC 14.</p><p></p><p>Jane fires an arrow and has a +6 To hit. She may roll a critical hit (if she rolls 18 or higher), but she can't critically fail, even a 1 isn't missing by 10.</p><p></p><p>Bob then tries to bash the orc, and only has +1 to hit. He can't critically succeed, but could critically fail...</p><p></p><p>Also think what if Jane had that feat, she would always do damage....</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7740088, member: 23"] I just realized something. The +/- 10 thing means that a character can critically succeed, or critically fail, but never ever both. Let's say Jane the archer and Bob the incompetent are attacking an orc with AC 14. Jane fires an arrow and has a +6 To hit. She may roll a critical hit (if she rolls 18 or higher), but she can't critically fail, even a 1 isn't missing by 10. Bob then tries to bash the orc, and only has +1 to hit. He can't critically succeed, but could critically fail... Also think what if Jane had that feat, she would always do damage.... [/QUOTE]
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Pathfinder 2's Critical Hits & Failures! Plus Save-or-Suck and Damage On A Miss!
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