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Pathfinder 3: The Hook Mountain Massacre
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 3875063" data-attributes="member: 31506"><p>James, any chance you guys could start optimizing the NPC's a little bit better? </p><p></p><p>The first encounter is against a 6th level fighter. He's wearing no armor, carrying no shield and using a 1 handed weapon. He's out hunting in the wilderness.... it stands to reason he'd be somewhat prepard for a fight. I'm not really sure how he stumbled to 6th level in one piece. As such, he's nearly effortless gold and exp to even an underpowered party. </p><p></p><p>This is a common complaint I have with your adventures. NPC's just cant quite grasp the value of a good AC. You acknowledge the issue of low HP with the Skinsaw Man. Why isnt he wearing at least some leather armor, upping his AC by an additional 2? Yeah, the party fighter's still going to hit him, but at least they cant always power attack for full.</p><p></p><p>Similarly, NPC's are often saddled with weak feats and worst of all, NPC class levels. I think most experienced DM's will acknowledge that non-caster NPC classes are rather over CR'd at CR = level. Inflating their CR with levels of expert and aristocrat or just plain weak combinations (Tsuto in Burnt Offerings, the skinsaw cultists in The Skinsaw Murders) creates a lot of work for DM's wishing to challenge a standard party. As it stands, it seems any encounter based around monsters will be exciting and reasonably tough... but the classed NPC's are too often too easy as written.</p><p></p><p>The adventures have all been excellent to this point. I just wish I didnt have to redesign the named NPC's to make their fights more memorable.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 3875063, member: 31506"] James, any chance you guys could start optimizing the NPC's a little bit better? The first encounter is against a 6th level fighter. He's wearing no armor, carrying no shield and using a 1 handed weapon. He's out hunting in the wilderness.... it stands to reason he'd be somewhat prepard for a fight. I'm not really sure how he stumbled to 6th level in one piece. As such, he's nearly effortless gold and exp to even an underpowered party. This is a common complaint I have with your adventures. NPC's just cant quite grasp the value of a good AC. You acknowledge the issue of low HP with the Skinsaw Man. Why isnt he wearing at least some leather armor, upping his AC by an additional 2? Yeah, the party fighter's still going to hit him, but at least they cant always power attack for full. Similarly, NPC's are often saddled with weak feats and worst of all, NPC class levels. I think most experienced DM's will acknowledge that non-caster NPC classes are rather over CR'd at CR = level. Inflating their CR with levels of expert and aristocrat or just plain weak combinations (Tsuto in Burnt Offerings, the skinsaw cultists in The Skinsaw Murders) creates a lot of work for DM's wishing to challenge a standard party. As it stands, it seems any encounter based around monsters will be exciting and reasonably tough... but the classed NPC's are too often too easy as written. The adventures have all been excellent to this point. I just wish I didnt have to redesign the named NPC's to make their fights more memorable. [/QUOTE]
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Pathfinder 3: The Hook Mountain Massacre
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