D&D 5E Pathfinder adventures - nice!

HawaiiSteveO

Blistering Barnacles!
First off, not affiliated or otherwise connected to Paizo, etc. Dabbled a bit with Pathfinder last year and had fun with group but found game complex for my taste.

That being said, came across 2 great modules that I plan on using for my 5E group : Feast of Ravenmoor & Fangwood Keep.

After a read through of both I don't see converting them being a lot of work. Great stuff!Odd that (to my thinking) Pathfinder is way more complex rules wise but still has some great adventures. 5E is less complicated rules wise, although adventures have a lot of moving parts (CoS for one!).

I prefer the standard 32/64 page modules to the adventure path style books - easier to deal with. Any other suggestions . . ?
 
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Agreed on Pathfinder modules. I loved their 3ed stuff but Pathfinder was too much kitchen sink for me. The production values were top-notch, and I always loved their cartography.

I don't expect to happen any time soon but I wish they would start doing 5E conversions, or at least systems-neutral modules.
 

I'm running the Shattered Star Adventure Path (currently on Book 2) in 5e, and will be adding most of Rise of the Runelords too. So far I find it works great, far better than Pathfinder for my tastes, and the benefits should only increase at higher level. Only issue I've had is that they leave out the stat blocks for most foes and there are some weird Pathfinder-specific monsters I have to look up. Where they do include the stat block conversion is super easy (easier than adding levels to a 4e stat block!) and can be done at the table.
 

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